marso
The complete Marso skill collection for asset creation, reuse, texturing, Blender rendering and editable scene workflows.
Plugin marso from marketplace marso-skills in mxr-software/marso-skills. Commands read from the repo's manifest — 12 days ago.
What it installs
Skills (17)
marso-blender-assetModel or refine editable Blender assets from briefs, dimensions or reference images. Use for structured props and furniture; route texture-only work to texture and reusable component families to kit.
marso-blender-blockoutBlock out a Blender room or scene from photographs, a floor plan or a brief. Establish metric walls, openings, major masses and camera fit before detailed assets.
marso-blender-cameraCompose Blender stills or create camera paths, dolly/orbit shots and handheld walkthroughs. Plan framing, focus, clearance and motion blur on an existing scene.
marso-blender-composeAssemble an existing modular Blender kit into furniture, rooms or larger structures. Use connection frames and check fit and appearance. Missing parts or a new kit belong to the kit skill.
marso-blender-kitDesign modular Blender kits from briefs, images or existing assets. Build reusable parts with matching dimensions, joins and Marso-ready UVs. Use compose to assemble an existing kit.
marso-blender-place-scenePlace modelled or imported assets in Blender from photo graphs or direct design plans. Preserve entity groups and accepted shells; check scale, support and unresolved placeholders.
marso-blender-renderLight, render and composite realistic Blender scenes or optimize render time and memory. Preserve accepted assets, inspect image quality and use compact previews before final output.
marso-blender-scene-assetsGenerate planned scene assets with the Marso Blender add-on: check library reuse, create references and meshes, then PBR and mint. Use a scene asset plan; requires supporting scene commands.
marso-blender-setupInstall, configure, update or troubleshoot the Marso Blender add-on and agent connection. Use for first-time setup, account or project settings, missing panels and connection problems.
marso-blender-textureValidate and texture Blender assets with Marso: Retexture, PBR-only and appearance packs. Use even when custom scripts, scenes or presentation workflows made the geometry.
marso-generateGenerate 3D assets from images or descriptions with Marso. Choose supported mesh options, remember preferences and inspect results. Use for generation, not explicit agent modelling or retexturing.
marso-imageGenerate or edit images with Marso, including realistic appearance references and style variants for existing 3D assets. Image work only; use generation or texturing for the downstream mesh.
marso-libraryFind, reuse and import existing Marso library assets by name, image or asset id. Use before unnecessary generation, or to source meshes for scene instances and new texture variants.
marso-scene-decomposeDecompose room or environment photographs into an object scene graph and interactive viewer. Identify objects, match them across views and review relationships before planning assets.
marso-scene-graphPlan assets from photographs or a direct scene design: choose reuse, modelling, generation, instances or kits, with effort, references and scene resource targets.
marso-sceneBuild or finish a complete scene from photographs, a prompt or an existing layout. Coordinate concepts, blockout, asset choices, placement, Marso materials and library reuse.
marsoCoordinate Marso image, asset and scene workflows: edit, reuse, generate, model, texture and place. Start here for broad or multi-stage requests; preserve explicit modelling/generation intent.
Maintain marso?
This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.