claudecodex

bama-mac-studio

All 21 BAMA native Mac skills, templates and guarded helpers. Requires a compatible Apple toolchain.

2 on GitHubby New Minds Group (adaptation); Dave Ebbelaar (upstream)v1.0.0-adapted.2MITupdated 3 days agodevelopment
/

Plugin bama-mac-studio from marketplace visual-design-team in newmindsgroup/visual-design-kit. Commands read from the repo's manifest — 3 days ago.

What it installs

Skills (21)

  • bama-agent-cli

    Optional command line and MCP server for a macOS app, so Claude Code, Codex, and scripts can drive it (list, add, change, search, act) through the running app. Use when the user wants agents to work with their app or its data, asks for a CLI, an MCP server, or automation for the app, or says "Claude

  • bama-app-brief

    One-page brief (docs/BRIEF.md) for a new macOS app, written before any code. Use when the user has an app idea, wants to replace an app they pay for, or the research and clone skills are done.

  • bama-app-icon

    Liquid Glass macOS app icon made as an Icon Composer file (Icon/AppIcon.icon, JSON plus SVG layers), compiled with actool, and reviewed in every look with ictool. Use when the user wants an app icon, a better icon, or a Dock icon.

  • bama-build-and-verify

    Build a SwiftUI macOS app from the command line, install it, and check light and dark window snapshots of every page before calling a change done. Use after any UI code change, when a build fails, or when the user asks to run, screenshot, or check the app.

  • bama-clone

    Walk through any existing app (native Mac app with computer use, web app with a browser), screenshot every screen, menu, and dialog, write a screen index, and turn it into user stories. Use when the user wants to clone, rebuild, replace, or copy the design of an app, or says "screenshot every screen

  • bama-design-from-app

    Rebuild the look of an app the user likes as a native SwiftUI design kit, by measuring its screenshots (sizes, spacing, type, colors, icons), building its parts, and comparing pixel by pixel until they match. Use when the user names an app whose look they want, shares screenshots of one, or says "ma

  • bama-design-kit

    Custom design system for a macOS SwiftUI app with its own parts, not Apple's, covering three token layers, type, an icon set, every part in every state, custom window chrome, a parts gallery, and checks. Use when the user wants the app to have its own look and feel, a brand, or custom buttons, rows,

  • bama-design-system

    Accent color and design system for a macOS app, from the app's accent and the accent picker in Settings to Swift tokens in code plus a design/DESIGN-SYSTEM.md that says which token to use when. Use when the user wants a brand or accent color, wants people to pick a color, when an app has more than a

  • bama-improve-architecture

    Architecture check-in for a growing macOS Swift codebase. Finds hot spots, proposes deeper modules, and refactors one step per reviewed change with behavior proven unchanged. Use at the end of a milestone, before a big feature, when a file passes 600 lines, when one feature touches many files, when

  • bama-improve-loop

    Autonomous loop that works through docs/STORIES.md one story at a time for a macOS app, building, snapshotting, comparing against reference screenshots, fixing, and committing, until a milestone is done. Use when the user says "keep going", "work through the backlog", "make it match the reference",

  • bama-layout-grid

    Grid and alignment rules for a macOS SwiftUI app, with three checks that catch misalignment (a lint for off-grid numbers, a layout probe that measures real frames in snapshot mode, and a grid overlay). Use when building or reviewing a custom page, card, row, form, or sheet, after every build that to

  • bama-mac-design

    Design rules that make a SwiftUI app look and feel like a native Mac app on macOS 26 and later, from Apple's eight design principles to Liquid Glass, layout, toolbars, menus, search, keyboard, type, color, and dark mode. Use when building or reviewing any window, sidebar, toolbar, menu, panel, or se

  • bama-new-mac-app

    Create a native macOS SwiftUI app from a working template (Swift package, SwiftData, build script, icon script, snapshot mode, git), with no Xcode GUI. Use when the user wants to start a new Mac app or scaffold a macOS project.

  • bama-os-integrations

    Deep macOS integrations for a native app, such as global hotkeys, menu bar items, floating panels, window control with Accessibility, screen capture and recording, clipboard, Shortcuts and Spotlight, URL schemes, login items, a CLI, and the permissions each one needs. Use when an app must reach outs

  • bama-performance

    Make a macOS app fast by measuring hangs, stutter, CPU, memory, and energy, then moving work off the main thread and onto the GPU. Use when the app freezes, a shortcut feels slow, dragging stutters, the fan spins, memory grows, or the user asks to optimize or profile.

  • bama-research

    Online research for a macOS app before building it, run as parallel researcher subagents, saved to docs/research/. Use when the user asks what to build, which features matter, how the best apps in a category work, how a macOS API or integration works, or wants a feature comparison.

  • bama-router

    Build any Mac app. Start here to pick the next skill for a native macOS app.

  • bama-swift-swiftui

    Swift 6 and SwiftUI code rules for macOS apps, including concurrency, state, SwiftData, AppKit bridges, and fixes for common compiler errors. Use when writing, reviewing, or debugging Swift code in a Mac app, or on concurrency, Sendable, or "not in scope" errors.

  • bama-test-mac-app

    Test a macOS app at three levels, from Swift Testing unit tests and an in-app self-test to a debug bridge that lets an agent drive the running app and read its state, plus computer use for real clicks. Use when adding logic, fixing a bug, before a release, or when the user asks for tests, end-to-end

  • bama-user-stories

    Prioritized backlog of user stories with checkable acceptance criteria (docs/STORIES.md) for a macOS app, built from a brief, research, or screen index. Use after app-brief or clone, or when the user asks for user stories, a backlog, a feature list, or "what do we build first".

  • bama-ux-design

    UX pass for one feature of a macOS app, covering names, flow, where it opens (inline, popover, sheet, window, alert), states, words, hover help, accessibility, and AI features. Use before coding a story that adds a screen, an action, or text, when user-stories or improve-loop call it, or when the us

View source on GitHub

More from newmindsgroup/visual-design-kit

All 5 plugins →

Brief-to-direction design director, Design Space Atlas, discipline skills with concrete defaults, DTCG tokens and a render-and-critique quality loop.

157 skills · 6 agents

2

New Minds Group prompt engineering: designs, improves, converts and debugs prompts, system prompts and agent instructions. Pairs with visual-design-studio to turn a chosen direction into prompts for image, video and build tools.

1 skill · 1 agent

2

Standalone Astro website delivery skill. Install it only on hosts that do not have visual-design-studio, which already includes Astro guidance.

1 skill

2

rea-toolkit

claudecodex

Full pinned REA investigation skill and references. Runtime setup is separate and explicit.

1 skill

2

Similar plugins

superpowers

claudecodex

Core skills library for Claude Code: TDD, debugging, collaboration patterns, and proven techniques

15 skills · hooks

obra/superpowers 316,836

Taste Skill

claudecodex

tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.

1 skill

Leonxlnx/taste-skill 114,391

diagram-design

claudecodex

Editorial diagrams in your brand, as self-contained HTML and SVG. Architecture, flowcharts, sequence, state machines, ER and database schemas, timelines, swimlanes, org charts, Gantt, Wardley maps, user journeys, service blueprints, UML class, lifecycle phase maps, and charts from bar, line and scatter to Sankey, treemap and heatmap, plus many more. Redraws draw.io, Mermaid, Excalidraw and PlantUML files. Exports SVG and PNG.

1 skill · 7 commands

cathrynlavery/diagram-design 66,757

context7

claudecodex

Up-to-date documentation lookup. Pull version-specific documentation and code examples directly from source repositories into your coding agent's context.

1 MCP server

upstash/context7 64,709

Build powerful, stateful CLI interfaces for any GUI application using the cli-anything harness methodology.

5 commands

HKUDS/CLI-Anything 58,665

container

claude

Teaches Claude container's command surface and how it maps to Docker, Lima, Colima, and Podman on macOS

1 skill

apple/container 51,329

Maintain bama-mac-studio?

This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.

claude & codex plugins5 plugins