unity-scene-builder
claudeGenerate modular dungeon rooms, assemble levels, apply lighting, and bake NavMesh from natural language
3 skills
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AI-powered Unity development skills for building games with Claude Code. Scene builders, script generators, asset composers, architecture advisors, and an AI Dungeon Master framework.
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Generate modular dungeon rooms, assemble levels, apply lighting, and bake NavMesh from natural language
3 skills
Generate production-quality C# MonoBehaviours, ScriptableObjects, and systems from natural language
3 skills
AI Dungeon Master framework — level generation, loot systems, achievements, narrative arcs, and encounter direction powered by local LLMs
2 skills
AI architecture advisor and multi-agent design debate system for Unity projects
2 skills
Configure and validate the Unity MCP server connection for Claude Code
2 skills
Intelligently recombine existing assets into new composite GameObjects with scripts, VFX, and proper configuration
1 skill
AI-driven playtesting that navigates scenes, tests interactions, and reports issues
1 skill
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