ncp-damage-calculatorRun Pokémon Champions damage and speed-line calculations, or infer an opponent's possible set from observed damage and remaining HP. Use when the request asks for a concrete damage, KO, survival, or speed-order calculation between specified Pokémon, moves, spreads, field states, items, abilities, or
pokemon-champions-dexOffline-first Pokémon Champions battle dex lookup with trilingual aliases (Chinese / English / Japanese), batch queries, and multi-condition reverse search. Use when the request asks for a canonical dex fact about a Pokémon/form/move/ability/item/nature/name, not for popularity trends or damage arit
pokemon-champions-metaOffline-first Pokémon Champions metagame queries for current/historical seasons and single/double formats, including usage, common configurations, partners, trends and competitive Top Meta. Use for "环境/使用率/常见配置/高端局/上位", "usage/ranking/common sets/high ladder/top cut/tournament", or "環境/採用率/よくある型/上位帯
pokemon-champions-teamPokémon Champions single/double team building, legality validation, and diagnostics. Use for producing, completing, changing, reviewing, or evaluating a team; do not trigger from isolated words like core/style/include. Examples include "帮我组一队", "配一套双打", "围绕X做一队", "这队怎么改", "这队怎么选"; "build me a team",
pokemon-champions-ui-sessionWork on a Quark Drive Console (local Pokémon Champions UI) session — read its request, format, attached team and artifacts through the pcui CLI, run the normal UEP team-building flow with each gate's artifact submitted as it runs, and wait for the reader's answers in the panel so the local web page