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claude-code-mods

Ray Amjad's Claude Code mods: panes, bands, prompt guards and memory tools, each one installable on its own.

115 · ray-amjad/claude-code-mods10 pluginsMITupdated 3 days ago

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Then install any plugin below by name — each page has its exact command.

A one-line band above the prompt: context used, and a countdown until the prompt cache goes cold

115

When Claude ends a reply with a question, explains the choice in a side pane and lets you explore any option, or your own, in a real forked session

115

A side pane that pins every diagram Claude draws, keeps a live map of the work, and lets you go into boxes and change them

115

A dreaming pass over Claude's memory folder: merges duplicates, rewrites stale entries, removes dead ones and tidies MEMORY.md, with a backup and undo

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Scores every skill against your prompt with TypeSafe Jev as you type; observe, block or steer skill loading

115

After each turn Haiku decides whether memory needs a change; a tool-less fork of the session drafts it and the mod writes it, with a band and a pane showing what changed

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Bounces vague prompts before Claude sees them, and suggests the project's own term

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Claude can use a secret without seeing it: a masked box saves keys to .env and gives Claude a placeholder, every key a tool prints comes back as a placeholder, and committing .env is refused

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Keeps secrets and email addresses out of the session transcript: swaps each one for a stable placeholder on the way in, and puts the real value back on the way into a tool call

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Pins the Vercel deploy queue of the linked project under the prompt: every deploy queued, building or just finished, with its phase and elapsed time

115

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claude & codex plugins10 plugins