claude

arcosian-godot

Adapter: Godot's GDScript language server for Claude Code (errors after edits, go to definition, references) plus Godot 4 MCP bridges for runtime verification, input injection and headless export.

0 on GitHubby samsamurai301v0.4.0MITupdated 23 days agodevelopment
/

Plugin arcosian-godot from marketplace arcosian in samsamurai301/arcosian. Commands read from the repo's manifest — 20 days ago.

This plugin runs code on your machine — its hooks fire automatically on events like tool use and it starts local MCP servers. The exact commands are listed below; read them before installing.

What it installs

Skills (1)

  • godot-bridge

    Uses the GDScript language server (diagnostics, go to definition, references) and the Godot MCP bridges to check and drive a running Godot 4 game, wired into the five gates and the playtest runner. Use when asked to "find where this function is defined", "check this script for errors", "verify in th

MCP servers (1)

Hooks (1)

  • SessionStart

    node

Language servers (1)

  • gdscript
View source on GitHub

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