claudecodex

systems-programming

Systems programming with Rust, Go, C, and C++ for performance-critical and low-level development

0 on GitHubby Curtis Blantonv1.3.0MITupdated 11 days agolanguages
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Plugin systems-programming from marketplace claude-code-workflows in shotcowboystyle/ag-skills. Commands read from the repo's manifest — 11 days ago.

What it installs

Skills (3)

  • go-concurrency-patterns

    Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.

  • memory-safety-patterns

    Implement memory-safe programming with RAII, ownership, smart pointers, and resource management across Rust, C++, and C. Use when writing safe systems code, managing resources, or preventing memory bugs.

  • rust-async-patterns

    Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns. Use when building async Rust applications, implementing concurrent systems, or debugging async code.

Slash commands (1)

  • /systems-programming:rust-project

    Scaffold a Rust project (binary, library, workspace, or Axum web API) with Cargo, testing, and dev tooling

Subagents (4)

  • c-pro

    Write, fix or review C code for one task (a module, a bug, a memory or performance problem) under the C standard and toolchain the project already uses. Use when the work is in C sources: memory management, pointer and buffer handling, system calls, embedded or kernel-adjacent code. Not for C++ (cpp

  • cpp-pro

    Write, fix or review C++ code for one task (a class, a module, a bug, a performance problem) under the C++ standard and toolchain the project already uses. Use when the work is in C++ sources: ownership and RAII, templates, move semantics, STL use, concurrency. Not for plain C (c-pro).

  • golang-pro

    Write, fix or review Go code for one task (a package, a handler, a bug, a concurrency or performance problem) at the Go version the module already declares. Use when the work is in Go sources: goroutines and channels, context handling, errors, generics, tests and benchmarks.

  • rust-pro

    Write, fix or review Rust code for one task (a crate, a module, a bug, an async or performance problem) at the toolchain and edition the project already pins. Use when the work is in Rust sources: ownership and lifetimes, traits and generics, async with the project's runtime, unsafe code review, tes

View source on GitHub

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