claude

authoring-motion

Professional 3D authoring and motion graphics pipeline with Blender, Spline, Rive, and Substance 3D

0 on GitHubby Claude Design Skillstackv1.0.0Apache-2.0updated 2 months agobundle
/

Plugin authoring-motion from marketplace claude-design-skillstack in shravanA-git/skilltest5. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (4)

  • blender-web-pipeline

    Blender to web export workflows for 3D models and animations. Use this skill when exporting Blender models to glTF for web, optimizing 3D assets for Three.js or Babylon.js, batch processing models with Python scripts, automating Blender workflows, or creating web-ready 3D pipelines. Triggers on task

  • rive-interactive

    State machine-based vector animation with runtime interactivity and web integration. Use this skill when creating interactive animations, state-driven UI, animated components with logic, or designer-created animations with runtime control. Triggers on tasks involving Rive, state machines, interactiv

  • spline-interactive

    Browser-based 3D design tool with visual editor, animation, and web export. Use this skill when creating 3D scenes without code, designing interactive web experiences, prototyping 3D UI, exporting to React/web, or building designer-friendly 3D content. Triggers on tasks involving Spline, no-code 3D,

  • substance-3d-texturing

    Comprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow. Use this skill when creating PBR materials, exporting textures for web/game engines, optimizing 3D assets for real-time rendering, or automating texture workflows. Triggers on tasks involving Substance 3D Pa

Slash commands (10)

  • /authoring-motion:blender-web-pipeline-batch_export
  • /authoring-motion:blender-web-pipeline-generate_lods
  • /authoring-motion:blender-web-pipeline-optimize_model
  • /authoring-motion:rive-interactive-component_generator
  • /authoring-motion:rive-interactive-viewmodel_builder
  • /authoring-motion:spline-interactive-component_builder
  • /authoring-motion:spline-interactive-project_generator
  • /authoring-motion:substance-3d-texturing-batch_export
  • /authoring-motion:substance-3d-texturing-generate_export_preset
  • /authoring-motion:substance-3d-texturing-web_optimizer

Subagents (5)

  • authoring-motion-integration
  • blender-web-pipeline-pipeline
  • rive-interactive-choreographer
  • spline-interactive-pipeline
  • substance-3d-texturing-pipeline
View source on GitHub

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Comprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow. Use this skill when creating PBR materials, exporting textures for web/game engines, optimizing 3D assets for real-time rendering, or automating texture workflows. Triggers on tasks involving Substance 3D Painter, PBR texturing, material creation, texture export for Three.js, Babylon.js, Unity, Unreal, glTF optimization, or Python API automation. Creates optimized textures for threejs-webgl, react-three-fiber, and babylonjs-engine materials.

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