Use when inventing, diagnosing, repairing, balancing, or playtesting games across digital, tabletop, live, physical, educational, asynchronous, or hybrid media.
15 on GitHubby tachyon-beepv1.0.0CC-BY-SA-4.0updated 1 month agogame-development
/
Plugin bravos-game-design from marketplace foundryside-marketplace in tachyon-beep/skillpacks. Commands read from the repo's manifest — 1 month ago.
What it installs
Skills (1)
using-game-design
Use when inventing, diagnosing, repairing, balancing, or playtesting games across digital, tabletop, live, physical, educational, asynchronous, or hybrid media.
Slash commands (3)
/bravos-game-design:design-game
Create or repair game mechanics serving a testable player experience.
/bravos-game-design:plan-playtest
Plan the cheapest valid test of a consequential game-design uncertainty.
/bravos-game-design:review-game-design
Diagnose game symptoms through actual rules/evidence and competing causes.
Subagents (2)
game-design-architect
Create or repair game mechanics through causal player decisions and testable experience claims.
game-design-critic
Diagnose game design through observed symptoms, competing causes and discriminating probes.
Use when drafting, revising, critiquing, or planning prose fiction or creative nonfiction, especially when author voice, continuity, genre expectations, or truth claims need deliberate treatment.
Use for Rust-specific ownership/API, async cancellation, unsafe/FFI soundness, feature/toolchain compatibility, diagnostics, packaging or profiling problems in a real crate.
Use when test reliability, isolation, coverage gaps, performance experiments, resilience, or release evidence needs investigation or a concrete verification strategy.
Improves code targets — skills, plugins, or a branch's changes — through an autonomous review-and-fix workflow with a pluggable reviewer (any installed skill or agent), a cross-round findings ledger, oscillation escalation, and a mechanical scope guard.
PLG motion design — free tier definition, activation sequence, expansion trigger points, viral mechanic assessment. Given a product, output the PLG architecture and make the calls. Use when asked to "PLG strategy", "freemium model", "product-led growth plan", "self-serve motion", "how do we add a free tier", "upgrade triggers", or "viral loop design".
1 skill
jeremylongshore/tons-of-skills-marketplace 2,917
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