Design and build games a first-time player understands with no manual or tutorial: intuition design and diagnosis, one-tap game feel, Web Audio sound, camera/body input, calm puzzle games, and multiplayer sync.
2 on GitHubby Takao Umeharav1.0.0MITupdated 1 month agodesign
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Plugin intuitive-game-design from marketplace intuitive-game-design in takaoumehara/intuitive-game-design-skill. Commands read from the repo's manifest — 1 month ago.
Design and build games and interactive experiences a first-time player understands with no manual or tutorial and that feel good to touch — from mechanics to feel and sound. Covers intuition design/diagnosis (affordance, cognitive load, MDA, playtests), one-tap games (coyote time, juice, endless gen
Collection of example skills demonstrating various capabilities including skill creation, MCP building, visual design, algorithmic art, internal communications, web testing, artifact building, Slack GIFs, and theme styling
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
Build, preview, and test UI components with Storybook.
7 skills
storybookjs/storybook 91,552
Maintain intuitive-game-design?
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