nvidia-skills
claudeFind the right NVIDIA skill for GPU acceleration, CUDA, AI agents, data loading, training, inference, robotics, Physical AI, Omniverse, simulation, and other NVIDIA-powered workflows.
MARS robot cinematography skill library — arm as camera rig. 15 programmable camera moves controlled by natural language.
Not in a marketplace yet, so it loads for one session with --plugin-dir.
Plugin moviebot in thedotmack/MovieBot. Commands read from the repo's manifest — 1 month ago.
moviebotWrite and modify MARS robot cinematography skills using the arm-as-camera architecture. Provides the full API reference, skill patterns, and pose library for the 6-joint arm camera rig.
Find the right NVIDIA skill for GPU acceleration, CUDA, AI agents, data loading, training, inference, robotics, Physical AI, Omniverse, simulation, and other NVIDIA-powered workflows.
Self-Mirror consciousness loop for human-like AI responses. Adds inner dialogue (Self → Mirror → Conscious Response) to make AI output feel authentic, not robotic. Zero dependencies — pure prompt technique.
1 skill
The text-to-cad plugin gives your agent local workflows for generating 3D models as STEP, GLB, STL or 3MF files. It also does design for manufacturing checks, generates engineering drawings, and connects to popular 3D printing, sheet metal and CNC fabrication services.
8 skills
Vision, audio, and multimodal models including CLIP, Whisper, LLaVA, BLIP-2, Segment Anything, Stable Diffusion, AudioCraft, Cosmos Policy, OpenPI, and OpenVLA-OFT. Use when working with images, audio, multimodal tasks, or vision-language-action robot policies.
98 skills
Build an immersive scroll-scrubbed landing page where a pre-rendered camera flies from outside each scene into its interior, then flows on to the next with no cuts. Interviews the user for topic, story beats, and brand kit; generates cohesive scenes + seamless camera clips with Higgsfield; wires a portable, framework-agnostic scrub engine.
1 skill
Cross-engine concepts: game art, AI and behavior trees, procedural generation, dialogue, saves, audio, shaders, physics tuning, level design, input, game feel, cameras, HUD and menus, performance.
80 skills
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