claude

foundry

Plugin development toolkit: evaluate and improve skills (skillsmith) and agents (agentsmith), and publish them to a marketplace with enforced version bumps (marketplace-manager)

3 on GitHubby J. Greg Williamsv2.2.0MITupdated 2 days agodevelopment
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Plugin foundry from marketplace totally-tools in totallyGreg/claude-mp. Commands read from the repo's manifest — 2 days ago.

This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.

What it installs

Skills (4)

  • agentsmith

    This skill should be used when users ask to "evaluate my agent", "improve agent quality", "agent metrics", "check agent description", "agent isn't triggering", "validate agent", "agent score", "as-evaluate", "as-improve", "agent quality", "fix agent description", or "why isn't my agent triggering".

  • marketplace-manager

    This skill should be used when managing Claude Code plugin marketplace operations: setup, validation, version-bump enforcement, and plugin scaffolding. Keeps plugin.json the single source of truth and blocks commits that change a plugin or skill without raising its version. Triggers on "setup market

  • skillsmith

    This skill should be used when users ask to "create a skill", "validate a skill for quality", "evaluate skill improvements", "improve my skill", "update my skill", "fix skill", "iterate on skill", "optimize skill", "skill quality", "skill performance", "skill isn't working", "analyze skill metrics",

  • wtf

    This skill should be used PROACTIVELY to "create a friction report", "check for broken tooling", or "run a friction check" when you hit confusing errors, bad docs, missing prereqs, broken tools, misleading skills, flaky tests, auth/MCP failures, or any "this should've been easier" moment. Also trigg

Slash commands (15)

  • /foundry:as-evaluate

    Full evaluation of an agent with quality metrics

  • /foundry:as-improve

    Guided agent improvement loop — evaluate, explain, fix, re-evaluate, update README, check version bumps

  • /foundry:mp-add

    Scaffold a new plugin or migrate a legacy skill into plugin structure

  • /foundry:mp-list

    List marketplace plugins with version, description, and source read from each plugin.json

  • /foundry:mp-status

    Show which plugins and skills changed since main and still need a version bump

  • /foundry:mp-validate

    Validate the marketplace with claude plugin validate plus version-bump, duplicate-metadata, and unregistered-plugin checks

  • /foundry:ss-evaluate

    Full evaluation of a skill with quality metrics

  • /foundry:ss-improve

    Guided skill improvement loop — evaluate, explain, fix, re-evaluate, update README, check version bumps

  • /foundry:ss-init

    Initialize a new skill from template

  • /foundry:ss-observe

    Analyze a Claude Code session transcript to identify skill gaps

  • /foundry:ss-package

    Package a skill directory into a distributable skill.zip

  • /foundry:ss-refresh

    Detect stale references and guide updates for any skill with provenance-tracked references

  • /foundry:ss-research

    Research a skill to identify improvement opportunities

  • /foundry:ss-validate

    Quick structural validation of a skill with optional strict mode

  • /foundry:ss-wtf

    File a friction report or list accumulated friction

Hooks (4)

  • PostToolUse

    bash "${CLAUDE_PLUGIN_ROOT}"/hooks/scripts/on-skill-edit.sh

  • PostToolUse

    bash "${CLAUDE_PLUGIN_ROOT}"/hooks/scripts/on-script-edit.sh

  • PostToolUse

    bash "${CLAUDE_PLUGIN_ROOT}"/hooks/scripts/on-agent-edit.sh

  • PostToolUse

    bash "${CLAUDE_PLUGIN_ROOT}"/hooks/scripts/on-component-edit.sh

View source on GitHub

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