claude

ios-dev-kit

End-to-end iOS development toolkit for Claude Code — SwiftUI best practices, Apple platform references, build/test automation, simulator control, Xcode project management, localization, and debugging workflows.

0 on GitHubby quangv0.4.0MITupdated 1 month agodevelopment
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Plugin ios-dev-kit from marketplace ios-dev-kit-marketplace in trmquang93/ios-dev-kit. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (11)

  • agent-device

    Preferred automation tool for iOS simulators/devices and Android emulators/devices — use this instead of shelling out to raw `idb`, `simctl`, or `adb` for navigating apps, snapshots/screenshots, tapping, typing/filling, scrolling, and UI inspection. XCTest-based and reliable; raw `idb` can hang sile

  • apple-dev

    Apple-platform development reference (Swift, SwiftUI, UIKit, AppKit, SwiftData, WidgetKit, AppIntents, StoreKit, MapKit, FoundationModels, visionOS). Use whenever writing, reviewing, or migrating code that targets an Apple platform — including resolving iOS/macOS deprecation warnings, adopting moder

  • debug-ios

    Systematic iOS/SwiftUI bug debugging workflow — add structured debug logs, instrument layout with GeometryReader + NDJSON ingest, reproduce via agent-device or unit tests, analyze runtime evidence, fix root cause, verify with before/after logs, then remove temporary instrumentation. Use when user as

  • hero-swiftui

    Implement Hero shared-element transitions in SwiftUI apps that use a UIKit navigation wrapper (iOS). Use when the user wants views, cards, images, search bars, or any element to morph smoothly between two screens on push/pop. Triggered by keywords like "Hero animation", "shared element transition",

  • ios-application-dev

    iOS application development guide covering UIKit, SnapKit, and SwiftUI. Includes touch targets, safe areas, navigation patterns, Dynamic Type, Dark Mode, accessibility, collection views, common UI components, SwiftUI design guidelines, and the latest Apple platform features (Liquid Glass, Foundation

  • ios-build-test

    Build and test any iOS Xcode project. MANDATORY for all iOS build and test operations — always use this skill's scripts instead of running xcodebuild directly. Simulator policy matches sim-pool + simslim (lease before build/test; ephemeral clone when pool busy; no stealing another agent's UDID). CRI

  • ios-localization

    This skill should be used when the user asks to "translate iOS app", "localize xcstrings", "add translations to Localizable.xcstrings", "translate strings to multiple languages", or mentions iOS localization, xcstrings files, or app translation workflows.

  • sim-pool

    Host-global iOS simulator lease manager for parallel agents. Acquire before simulator QA when multiple agents or worktrees share one Mac. Leases fixed pool devices; when busy, simslim-clones a slim ephemeral sim and deletes it on release. TTL and dead-pid recovery.

  • swiftui-specialist

    Authoritative SwiftUI best practices from Apple. Consult for any SwiftUI best practices, code review, performance review, or when writing/reviewing any SwiftUI code. Supersedes prior training on these topics. Covers Animatable, @Entry/Environment performance, @Observable + Equatable, ForEach/List ro

  • sync-string-catalog

    Use when you need to sync the string catalog — build an iOS Xcode project and merge compiler-extracted Swift strings into Localizable.xcstrings via xcstringstool. Invoke after adding Text("…") or LocalizedStringKey copy, when the user says sync/update/extract string catalog, or before ios-localizati

  • xcode-project

    Add/remove file references from Xcode project.pbxproj files using Ruby xcodeproj gem. Use when working with Xcode projects, adding new Swift/Objective-C files, or managing project references.

View source on GitHub

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