superpowers
claudecodexCore skills library for Claude Code: TDD, debugging, collaboration patterns, and proven techniques
15 skills · hooks
GameCube and Switch decomp and port toolkit
Plugin zkit from marketplace zkit in zeroz41/zkit-gcnx. Commands read from the repo's manifest — 5 days ago.
This plugin runs code on your machine — its hooks fire automatically on events like tool use and it starts local MCP servers. The exact commands are listed below; read them before installing.
zkit-clean-sourceClean up a matching decomp's source without changing a single byte - turn decompiler output (extern "C" bodies on void *, call-site prototypes, raw offsets, fake vtables, temporaries, placeholder names, re-typing macros) into real classes, members, fields and names, proven by object identity. Use wh
zkit-finishEnd a session on a zkit project correctly - run the repo's finish gate, prove nothing regressed, commit as the repo requires, leave nothing behind, report honestly and leave a handoff. Use before stopping, when the user says wrap up or end, or when usage/time is about to run out.
zkit-port-systemImplement or repair original-game behavior in a native port built from a matching decomp (a source port that compiles the decomp's code against a native library, or a native rewrite), so it does exactly what the original does through shared systems. Use for gameplay, actor, item, quest, area, effect
zkit-recover-functionRecover functions or classes into a matching decomp (GameCube CodeWarrior or Switch clang) - byte match, in the owning translation unit, as a real member of its class, named on evidence, linked. Use for any matching, naming, folding, data or linking work on a project set up with zkit.
zkit-resumeStart or resume a session on a decomp (GameCube or Switch) or a native port built from one, set up with zkit. Use at the beginning of any "continue the decomp" / "continue the port" request, after a context compaction, or when work from an interrupted session may be lying around.
zkit-start-projectSet up a new matching decomp (GameCube/Wii built with CodeWarrior, or Switch with clang) or a new native port of one, with the right structure from the first commit. Use when the user starts a decomp or port, or asks how a new one should be laid out.
zkit-workerMatching worker for a decomp set up with zkit (GameCube or Switch) - recovers one unit or one family of functions in its own scratch folder for a coordinator to merge, to the decomp contract's standard. Use it for parallel matching rounds instead of general-purpose; it carries only the tools this wo
zkitruns: zkit serve
zkit hook session-start
zkit hook subagent-start
Core skills library for Claude Code: TDD, debugging, collaboration patterns, and proven techniques
15 skills · hooks
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