Zoom
codexConnect Codex to Zoom meeting context and build Zoom apps, bots, API integrations, SDK workflows, webhooks, and automations.
40 skills · 26 commands · 2 agents · app connector
Design, prototype, and ship browser games with guided 2D and 3D workflows, asset pipelines, and playtesting support.
Plugin game-studio in zhongjingyun/codex-plugins. Commands read from the repo's manifest — 1 month ago.
game-playtestRun browser-game playtests and frontend QA. Use when the user asks for smoke tests, screenshot-based verification, browser automation, HUD or overlay review, or structured issue-finding in a browser game.
game-studioRoute early browser-game work. Use when the user needs stack selection and workflow planning across design, implementation, assets, and playtesting before moving to a specialist skill.
game-ui-frontendDesign UI surfaces for browser games. Use when the user asks for HUDs, menus, overlays, responsive layouts, or visual direction that must protect the playfield.
phaser-2d-gameImplement 2D browser games with Phaser. Use when the user wants a Phaser, TypeScript, and Vite stack for scenes, gameplay systems, cameras, sprite animation, and DOM-overlay HUD patterns.
react-three-fiber-gameBuild React-hosted 3D browser games with React Three Fiber. Use when the user wants pmndrs-based scene composition, shared React state, and 3D HUD integration inside a React app.
sprite-pipelineGenerate and normalize 2D sprite animations. Use when the user asks for full-strip generation from approved source frames, consistent anchor and scale normalization, or preview assets for browser-game animation.
three-webgl-gameImplement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.
web-3d-asset-pipelinePrepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.
web-game-foundationsSet browser-game architecture before implementation. Use when the user needs engine choice, simulation and render boundaries, input model, asset organization, or save/debug/performance strategy.
Connect Codex to Zoom meeting context and build Zoom apps, bots, API integrations, SDK workflows, webhooks, and automations.
40 skills · 26 commands · 2 agents · app connector
Build and deploy web apps and agents
47 skills · 6 commands · 3 agents · app connector
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23 skills · app connector
Financial analysis skills powered by Daloopa's institutional-grade data.
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tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Scaffold, validate, and publish new Claude Code plugins with proper structure
3 skills · 1 command · 1 agent
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1 MCP server
Use Alibaba Open Code Review from local Codex.
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Install the "Indie Game Dev" workflow plugin from Agentic Awesome Skills.
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This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.