claude

crew

Subagents in three tiers, split by who makes the decisions, a teamlead for a whole slice, and the orchestrator skill that runs a session through them

4 on GitHubby Alfred Zienv0.1.3updated 11 days ago
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Plugin crew from marketplace alfreds-plugins in zienag/alfreds-plugins. Commands read from the repo's manifest — 10 days ago.

What it installs

Skills (1)

  • orchestrator

    Orchestrator / tech-lead mode: run the session through the crew subagents, keeping own context for judgment and integration. crew:solid is the default worker; crew:fast when the brief has made every decision, crew:deep when being wrong is expensive; crew:teamlead for a whole slice. Invoke on "orches

Subagents (4)

  • deep

    For work where being wrong is expensive: a design decision, a bug with no known cause, a review meant to find what is broken. Everything else is crew:solid.

  • fast

    For work where the brief has made every decision and the agent only carries it out: a given route through code, a command, a browser, computer-use or iPhone screen errand by recipe. It stops and reports when what it finds departs from the brief.

  • solid

    The default worker. It chooses the route itself; a wrong choice is cheap to catch, and it stops and reports when the task turns out to hold a design decision or a subtle correctness issue.

  • teamlead

    A sub-orchestrator: hand it a whole slice, not a single task. It does hands-on work — edits, builds, runs tests — but pushes context-heavy lookups down: broad code search to Explore, routes you can spell out to crew:fast, hard isolated pieces to crew:deep. It decomposes, verifies, and integrates, ho

View source on GitHub

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Maintain crew?

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claude & codex plugins3 plugins