claude

visualhud

Themeable visual HUD for Claude Code — terminal colors, background sprites, journey tracking, and responsive title bar

0 on GitHubby Stefan Ayalav1.2.0MITupdated 3 days ago

Not in a marketplace yet, so it loads for one session with --plugin-dir.

Plugin visualhud in BaseInfinity/visualhud. Commands read from the repo's manifest — 3 days ago.

This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.

What it installs

Skills (10)

  • adlc

    Audit / Analysis Development Life Cycle for evidence-heavy, investigation, QA, compliance, and report work. Use when the task depends on gathering evidence, grading claims, or shipping findings rather than only changing code.

  • sdlc

    Full software delivery lifecycle for implementation, bug fixes, refactors, testing, release, and publish work in this repo. Use when changing code or docs that should follow the repo's SDLC contract.

  • visualhud-feedback

    Capture VisualHUD bugs, install failures, theme ideas, and terminal-renderer gaps with privacy-first evidence. Use when the user asks to file feedback or record a VisualHUD issue.

  • visualhud-setup

    Install VisualHUD into a Codex repo on macOS/iTerm2, Windows Terminal, or WezTerm; run platform setup helpers; verify repo-local hooks. Use when the user asks to install, enable, bootstrap, or test VisualHUD in another Codex project.

  • visualhud-theme

    List, switch, calibrate, and troubleshoot VisualHUD themes in an installed Codex repo. Use when the user asks to change themes, compare Pokemon/TMNT, calibrate colors, or validate theme visuals.

  • visualhud-update

    Refresh an installed VisualHUD runtime in a Codex repo while preserving local hooks, active theme, existing renderer setup, and existing skills. Use when the user asks to update, sync, refresh, or repair VisualHUD.

  • feedback

    Submit feedback, bug reports, feature requests, or share SDLC patterns you've discovered. Privacy-first — always asks before scanning.

  • claude-setup-wizard

    Setup wizard — scans codebase, builds confidence per data point, only asks what it can't figure out, generates SDLC files. Use for first-time setup or re-running setup.

  • tdlc-test

    Test terminal/TUI output by running commands inside a real PTY and asserting on the actual rendered ANSI/escape sequences. Use when integration tests with mocked escape codes can't catch rendering bugs (visualhud engine output, white-rabbit game loop, badge/cooking-status hooks). Lighter than comput

  • claude-update-wizard

    Smart update for SDLC wizard — shows changelog, compares files, lets you selectively adopt changes while preserving customizations.

Hooks (14)

  • UserPromptSubmit

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • PreToolUse

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • PostToolUse

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • PostToolUseFailure

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • Notification

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • Stop

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • StopFailure

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • TaskCompleted

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • CwdChanged

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • SessionStart

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • PreCompact

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • PostCompact

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • SubagentStart

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

  • SubagentStop

    bash "${CLAUDE_PLUGIN_ROOT}/hooks/visualhud-hook.sh"

View source on GitHub

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