unity-addressables
claudeUnity Addressables end to end, fully headless: setup, groups and labels, leak-safe runtime loading, content builds in CI, and remote content with updates from any static host.
1 skill
Plugin marketplace
Codeturion's Unity agent skills: production workflows, terminal-first and headless, every command verified on real projects before it ships.
Add this marketplace
Then install any plugin below by name — each page has its exact command.
Unity Addressables end to end, fully headless: setup, groups and labels, leak-safe runtime loading, content builds in CI, and remote content with updates from any static host.
1 skill
Set up a Unity project to be driven headless from the terminal: adds com.unity.pipeline, writes docs/unity-cli-ref.md, and wires CLAUDE.md to point at it. No GUI editor, no MCP server.
1 skill
Ship Unity iOS builds to TestFlight from a Mac you own: self-hosted GitHub Actions runner, batchmode Xcode export, fastlane match signing in a dedicated CI keychain, and a click-by-click guide to every secret.
1 skill
Diagnose GC churn and fragmentation, then fix it with UnityEngine.Pool: all six pool types, the owner pattern with no pool manager, a per-component reset checklist, and migration recipes. Every claim measured on a real editor.
1 skill
Shows how many plugins this repo ships, and links here.