claude

unity-object-pooling

Diagnose GC churn and fragmentation, then fix it with UnityEngine.Pool: all six pool types, the owner pattern with no pool manager, a per-component reset checklist, and migration recipes. Every claim measured on a real editor.

0 on GitHubby CodeturionMITupdated 18 days agooptimization
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Plugin unity-object-pooling from marketplace skills in Codeturion/skills. Commands read from the repo's manifest — 18 days ago.

What it installs

Skills (1)

  • unity-object-pooling

    Use when a Unity project spawns and destroys objects often (bullets, enemies, particles, UI rows, popups) and needs pooling, or when the profiler shows GC spikes or frame hitches from Instantiate, Destroy, or temporary collections. Covers the whole UnityEngine.Pool API (ObjectPool, LinkedPool, Gener

View source on GitHub skills.fuatcankoseoglu.com

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