thinking-10-10-10
claude10/10/10 法则 — 10分钟/10个月/10年后审视,缓解短期情绪干扰
1 skill
福格行为模型 — B=MAT(行为=动机×能力×提示),行为设计方法
Plugin thinking-fogg from marketplace thinking-models-marketplace in OrangeCold/thinking-models-marketplace. Commands read from the repo's manifest — 1 month ago.
thinking-fogg使用福格行为模型思维模型来分析问题、输出计划或输出文章。适用场景:行为设计。核心:B=MAT(行为=动机×能力×提示)。
10/10/10 法则 — 10分钟/10个月/10年后审视,缓解短期情绪干扰
1 skill
3C 战略三角 — 公司/顾客/竞争对手,战略整合分析框架
1 skill
4P 营销组合 — 产品/价格/渠道/促销,营销战术框架
1 skill
5W2H 思维模型 — What/Why/Where/When/Who/How/How much,全面描述问题清单
1 skill
5 Why 分析法 — 连问五个为什么,挖出根本原因的分析方法
1 skill
7C 原则 — 清晰、简洁、具体、准确、连贯、完整、礼貌,书面沟通质量标准
1 skill
33 C-level advisory skills (install the separate companion c-level-agents plugin for the persona layer): virtual board of directors (CEO, CTO, COO, CPO, CMO, CFO, CRO, CISO, CHRO) plus General Counsel, CDO, CAIO, CCO, and VP of Engineering (DORA delivery throughput analyzer, engineering hiring funnel calculator with conversion + pipeline gap, eng team structure designer with squad/tribe + manager-trigger), executive mentor, founder coach, orchestration (Chief of Staff, board meetings, decision logger), strategic capabilities (board deck builder, scenario war room, competitive intel, M&A playbook), culture frameworks. The 13 cs-* persona agents + 21 /c-level-agents:* slash commands (founder-mode router, office-hours intake, multi-role boardroom, strategic sprint pipeline, cross-model consensus, cooldown freeze) ship in the companion c-level-agents plugin.
34 skills · hooks
Understand the PM-to-Director transition through altitude and horizon thinking.
1 skill
Self-leadership, change leadership, conflict resolution, mentorship, leadership ethics.
5 skills · 2 commands
Draft a professional email using the What-Why-How framework. Use when composing emails to colleagues, stakeholders, or leadership.
1 command
28 eval-informed thinking skills for Claude Code, including first-principles, probabilistic reasoning, systems thinking, TRIZ, OODA, pre-mortem analysis, and more
28 skills
Framework-agnostic design principles for cognition, mental models, complexity reduction, and learnability. Covers Hick's Law, Wayfinding, Progressive Disclosure, 80/20 Rule, Chunking, Mental Model, Recognition Over Recall, Consistency, Mimicry, and Iconic Representation. Drawn from the cognition-related entries of 'Universal Principles of Design' (Lidwell, Holden, Butler, 2003) and the broader HCI literature (Norman, Miller, Nielsen, Krug).
33 skills
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