uat-mcp
claudePrepare and optimise CAD data locally with the Unity Asset Transformer (pxz) SDK — import, repair, tessellate, decimate, bake, render and export. Requires a Pixyz license seat.
2 skills · 1 command · hooks
Publish, version and organize assets in Unity Asset Manager — assets and versions, file upload and download, metadata, references, collections and projects.
Plugin uam-mcp from marketplace industry-ai-workflows in Unity-Technologies/industry-ai-workflows. Commands read from the repo's manifest — 1 month ago.
This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.
asset-manager-authoringUsage guide for the Unity Asset Manager MCP — creating and versioning assets, uploading files and previews, metadata and field definitions, asset references (dependencies, relativePath, reference metadata), collections, and projects/orgs. Use when publishing or organizing assets in Asset Manager, an
/uam-mcp:setupBuild or repair this plugin's Python environment. Use when the asset_manager MCP server is missing, failed to start, or its tools are unavailable — typically because the plugin was installed part-way through a session, so the SessionStart hook that normally builds it never ran.
python3 "${CLAUDE_PLUGIN_ROOT}/bootstrap.py" 2>/dev/null || python "${CLAUDE_PLUGIN_ROOT}/bootstrap.py" 2>/dev/null || py -3 "${CLAUDE_PLUGIN_ROOT}/bootstrap.py" 2>/dev/null || echo "Unity Asset Manag
Prepare and optimise CAD data locally with the Unity Asset Transformer (pxz) SDK — import, repair, tessellate, decimate, bake, render and export. Requires a Pixyz license seat.
2 skills · 1 command · hooks
Author, trigger and monitor Unity Pipeline Automation pipelines — pipeline JSON and versions, jobs, step approval, logs and app/action discovery.
1 skill · 1 command · hooks
Use Cloudinary directly in Claude. Manage assets, apply transformations, optimize media, and more through natural conversation.
3 skills
Unity game development with C# scripting, Minecraft server plugin development with Bukkit/Spigot APIs
2 skills · 2 agents
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
33 skills
SpacetimeDB skills for building modules and clients in Rust, C#, TypeScript, C++, Unity, and Unreal, plus an MCP server that lists your databases, reads schemas, runs SQL, and calls reducers with your CLI login.
11 skills
Unity 6.3 LTS engine skills (C#, Input System, 3D and 2D physics, animation, ScriptableObjects, tilemaps, NavMesh, builds).
80 skills
Game engine. A lead and thirteen specialists that drive Unity 6.3 LTS on macOS through batch mode, a live editor, and command-line builds: architecture, gameplay, 2D, animation, UI, VFX, shaders, rendering and lighting, world building, performance, mobile, Web, pipeline automation. Every procedure was run live in Unity 6.3.
179 skills
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