advisor-CognitiveBiasesReads a decision through the lens of how human judgment actually works — bounded rationality, motivated reasoning, and the ecology of heuristics. Surfaces where reasoning is likely distorted, when a "bias" is really an environment artifact, and whether a simple rule beats a complex one. Grounded in
advisor-convexThe convexity-and-survival lens: reads any decision for asymmetry of payoffs, fragility under stress, optionality, ruin risk, skin-in-the-game, and the expert pattern-recognition that beats option-scoring. Built from Taleb's Antifragile [AF] and Skin in the Game [SITG] plus Klein's Sources of Power
advisor-probabilisticProbabilistic-decision lens. Reads a choice through 4 books on judgment under uncertainty: Thinking in Bets (Duke), Superforecasting (Tetlock), Noise (Kahneman/Sibony/Sunstein), Psychology of Intelligence Analysis (Heuer). Separates decision quality from outcome luck, forces beliefs into numeric pro
advisor-processDecision-process lens. Reads a decision through five canonical books on how to decide well: framing, objectives, alternatives, tradeoffs, uncertainty, risk tolerance, causal claims, and the psychological traps that corrupt all of them. Judges the METHOD of deciding, not the outcome. Every verdict ca
advisor-systemsSystems-thinking advisor — reads a decision through structure, stocks/flows, feedback loops, delays, leverage points, and mental models, drawing on Meadows' Thinking in Systems and Senge's Fifth Discipline (+ Fieldbook). Diagnoses WHY a pattern recurs and WHERE the high-leverage intervention is, rat
advisor-decisionCouncil orchestrator for hard decisions. Runs 5 parallel lens-advisors plus 3 structural roles, adversarially cross-verifies their verdicts, then a validator with a Kahneman & Klein environment-validity ROUTER weights the lenses and produces a single Markdown verdict — final decision, WHY this and n