claude

game-theory-for-decisions

Decide when the outcome depends on other actors' choices: map the players, payoffs, information, and sequence, solve for the likely responses, then choose the best move or change the game — negotiations, competition, enforcement, auctions, and cooperation.

3 on GitHubv1.0.0MITupdated yesterday
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Plugin game-theory-for-decisions from marketplace diaryofamademan-skills in diaryofamademan/skills. Commands read from the repo's manifest — today.

What it installs

Skills (3)

  • first-principles-thinking

    Use when a decision, design, cost, or strategy looks trapped by convention: strip it to fundamental truths that carry named evidence, price the raw inputs where money is involved, and rebuild a better option from the floor up instead of reasoning by analogy.

  • fundraising

    Use when raising capital or selling a business: startup seed/venture rounds, GP fund raises from LPs, or company M&A/strategic exits—shared competitive process (pipeline, ABC, lead/anchor, second offer, deadline close) plus track-specific playbooks from Startup Seed Raising Skilzzz, curated X posts,

  • game-theory-for-decisions

    Use when an outcome depends on other actors' choices: map the players, incentives, information, and sequence, find the likely responses, then choose the best move or change the game.

View source on GitHub

More from diaryofamademan/skills

All 3 plugins →

Reason from first principles instead of by analogy: strip a decision, design, cost, or strategy to fundamental truths with named evidence, price the raw inputs where money is involved, and rebuild a better option from the floor up.

3 skills

3

Run a capital raise or business sale end to end: startup seed and venture rounds, GP fund raises from LPs, and company M&A or strategic exits, run as one competitive process with human checkpoints.

3 skills

3

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