claude

agent-game-studio

Optional game-development role advice and wiki document and backlog maintenance, following project conventions.

0 on GitHubby ehartyev0.4.1MITupdated 12 days ago

Not in a marketplace yet, so it loads for one session with --plugin-dir.

Plugin agent-game-studio in ehartye/agent-game-studio. Commands read from the repo's manifest — 11 days ago.

What it installs

Skills (8)

  • game-architect

    Advise on technical options and architecture; maintain architecture records and technical decisions when engaged.

  • game-artist

    Advise on art and audio direction; maintain the art bible, asset inventory, provenance and asset backlog when engaged.

  • game-designer

    Advise on mechanics, systems and balance; maintain design specifications and experiment backlog items when engaged.

  • game-master

    Advise on a game's vision, pillars and tradeoffs; maintain its brief and product decisions when engaged.

  • game-pm

    Advise on priorities, dependencies and delivery; maintain the backlog, roadmap and status when engaged.

  • game-quality

    Advise on test strategy, risks and verification; maintain evidence and defects when engaged.

  • game-writer

    Advise on narrative, voice and game text; maintain narrative records, glossary and localization work when engaged.

  • studio-start

    Optional orientation for a game project; help find relevant records and skills without imposing a startup workflow.

View source on GitHub

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