animation-vocabularyUse when a user describes a web motion effect without knowing its term and needs precise animation vocabulary rather than design or implementation advice.
apple-designUse when explicitly building or reviewing Apple-like physical interactions such as gestures, springs, drag or sheet behavior, or direct manipulation on the web.
emil-design-engUse when explicitly seeking Emil Kowalski-inspired UI craft feedback on component polish, animation decisions, interaction details, or the small design choices that make an interface feel intentional.
find-animation-opportunitiesUse when a user asks what parts of an interface could be animated or wants restrained motion opportunities without changing the source code.
improve-animationsUse when a user wants a source-read-only animation audit, prioritized motion-improvement recommendations, or a response-only implementation plan rather than code changes.
pick-ui-libraryUse when explicitly invoked to choose a frontend UI, motion, chart, interaction, state, or styling library for a concrete task.
prototypeUse when explicitly asked to create genuinely different UI variants behind a picker and wait for the user to select a direction.
review-animationsUse when explicitly asked to review existing animation or motion code against a focused craft and accessibility bar without implementing changes.