Automatically extract and analyze competitor ad creatives from platforms like Google Ads and Meta. Essential for media strategists monitoring competitive landscape.
200 skills
Skill for creating compelling presentations with visual design guidance, storytelling structure, and audience engagement strategies.
Plugin jwynia-agent-skills-1 from marketplace cascade-content-creation-misc-1 in joshuarweaver/cascade-content-creation-misc-1. Commands read from the repo's manifest — 1 month ago.
adaptation-synthesisSynthesize new works from extracted functional DNA documents. Use when adapting a source work to a new context, when combining multiple source extractions, or when generating variations that preserve function while changing form.
book-marketingDiagnose book marketing copy problems and generate platform-optimized blurbs, descriptions, taglines, and query pitches. Use when marketing copy feels weak, when descriptions aren't converting, or when starting marketing from scratch.
dna-extractionExtract the functional DNA from existing works (TV, film, books, plays). Use when adapting a source work, when analyzing what makes something work, when creating trope maps for reuse, or when you need to separate structural necessity from stylistic choice.
flash-fictionDiagnose and fix problems in flash fiction and micro fiction. Use when flash fiction feels weak, when writing stories under 1500 words, when working with micro fiction, sudden fiction, or compressed narrative forms.
game-facilitatorNarrative RPG game master for collaborative storytelling. Use for tabletop RPG sessions, solo narrative games, or any real-time collaborative fiction requiring scene management, NPC portrayal, and story coherence.
interactive-fictionDiagnose branching narrative problems. Use when choices feel meaningless, when branching is unmanageable, when player agency conflicts with authored story, or when interactive elements break narrative flow.
list-builderBuild comprehensive randomization lists for creative entropy. Use when you need to create or expand lists of story elements (professions, locations, objects, names, etc.) for use with entropy tools. Leverages research sources like Kiwix/Wikipedia to build lists with good variety and size.
media-adaptationSystematically analyze existing media to extract transferable elements for new settings. Use when adapting TV, film, or games to fiction, translating tropes across genres, or transforming genre elements for new contexts.
multi-order-evolutionDesign multi-generational societal evolution for science fiction settings. Use when creating civilizations that diverge from baseline humanity, when exploring how environments shape cultures over generations, or when worldbuilding requires deep time development.
paradox-fablesCreate fables that embody paradoxical wisdom without resolving into simple morals. Use when exploring tensions that can't be resolved, when you need narrative forms that bypass analytical defenses, or when creating teaching stories.
sensitivity-checkEvaluate representation and flag potential harm concerns. Use when writing characters from marginalized groups, depicting sensitive subject matter, or wanting to check for stereotypes and harmful tropes.
shared-worldMaintain a wiki-style world bible for collaborative fiction. Use for long-running story worlds, shared universes, membership sites, or any fiction requiring persistent canonical reference.
sleep-storyWrite stories designed to help listeners fall asleep. Use for bedtime podcasts, meditation content, calming narratives, or any content where the goal is gentle cognitive engagement that fades naturally into rest.
table-toneDiagnose and calibrate tonal delivery for tabletop RPG sessions. Use when narration feels flat, tone shifts jarringly, descriptions overwhelm play, or energy stays monotonous throughout sessions.
character-arcDesign and troubleshoot character transformation arcs. Use when characters feel static, when transformation feels unearned or abrupt, when you can't articulate what false belief needs to die, or when characters serve plot without having internal journeys. Covers positive, negative, and flat arcs.
character-namingBreak LLM name defaults with external entropy. Use when character names cluster around statistical medians (Chen, Patel, Maya, Marcus), when cast has collision risks, or when fantasy cultures need phonologically consistent naming.
dialogueDiagnose flat dialogue, same-voice characters, and lack of subtext. Use when conversations feel wooden, characters sound alike, or dialogue only does one thing at a time.
memetic-depthCreate the perception of cultural depth through strategic juxtaposition of familiar and unfamiliar elements. Use when settings feel shallow, when you need centuries of implied history without exposition, or when worldbuilding lacks the texture of real cultural evolution.
statistical-distanceTransform clichéd story elements by pushing along the emotional vector toward statistical edges. Use when first instincts are too predictable, when elements feel generic, or when you need the core methodology for avoiding statistical-center defaults.
underdog-unitGenerate stories about institutional outcasts given impossible mandates with minimal resources. Use when you want team dynamics in hostile institutions, David vs. Goliath within organizations, or narrative tension from constraint-driven creativity.
story-analysisSystematically evaluate completed short stories or novel chapters to identify strengths, weaknesses, and improvement opportunities. Use after drafting to assess whether the piece achieves its narrative goals.
story-coachAct as an assistive writing coach who guides but never writes for the user. Use when helping someone develop their own writing through questions, diagnosis, and frameworks. Critical constraint - never generate story prose, dialogue, or narrative content. Instead ask questions, identify issues, sugge
story-collaboratorAct as an active writing partner who contributes content alongside the human writer. Use when the writer wants a collaborator who generates prose, dialogue, alternatives, and builds on their ideas. Applies Story Sense frameworks while actively contributing to the creative work. Contrasts with story-
story-idea-generatorGenerate story concepts using a genre-first approach. Use when starting a new project, when brainstorming ideas, when a concept needs strengthening, or when you want to ensure emotional impact drives the story.
story-senseDiagnose what any story needs regardless of its current state. This skill should be used when a writer is stuck, evaluating story problems, when narrative feels broken, or when someone asks 'what's wrong with my story?'. Keywords: story, diagnosis, stuck, narrative, plot, character, worldbuilding, r
cliche-transcendenceTransform predictable story elements into fresh, original versions. Use when something feels generic, when feedback says "I've seen this before," when elements orbit the protagonist too conveniently, or when you want to make a familiar trope feel new. Applies the 8-step CTF process and Orthogonality
draftingBreak through blocks and execute first drafts. Use when the outline is done but the draft isn't happening, when writer's block strikes, when the blank page remains blank, or when progress stalls.
genre-conventionsDiagnose genre problems and generate genre-specific elements. Use when genre promise is unclear, when elements feel misplaced, when secondary genres compete with primary, or when you need genre-specific entropy. Covers all 11 elemental genres from the Writing Excuses framework.
prose-styleDiagnose sentence-level issues after structure is solid. Use when prose feels flat, sentences are monotonous, word choices are generic, or voice is inconsistent.
revisionGuide the edit pass after drafting. Use when revision feels overwhelming, when changes cascade unpredictably, when you can't see problems anymore, or when editing never ends.
chapter-drafterAutonomously draft and polish chapters through multi-skill editorial passes. Use when you have a complete outline and want to produce a polished first draft with iterative refinement.
endingsDiagnose weak endings, rushed resolutions, and arbitrary conclusions. Use when stories build well but end disappointingly, when climax feels unearned, or when resolution doesn't complete character arcs.
identity-denialStructure stories around protagonists who refuse to acknowledge what they're becoming. Use when exploring self-deception, moral transformation, or the gap between self-perception and reality.
key-momentsStructure stories around essential emotional moments using Rodriguez's approach integrated with elemental genres. Use when plotting feels mechanical, when emotional beats need defining, or when building stories from vivid scenes rather than plot outlines.
moral-parallaxGenerate speculative fiction stories about systemic exploitation by collapsing comfortable moral distances. Use when exploring how privilege and harm are connected, when writing about systems that export consequences, or when you want stories where innocence becomes impossible.
novel-revisionManage multi-level novel revisions while preventing cascade problems. Use when editing novels, when changes at one level break things at others, when you need systematic change management for long-form fiction, or when revisions keep creating new problems.
outline-coachAct as an assistive outline coach who guides structural development through questions. Use when helping someone develop their own outline through diagnosis and frameworks. Critical constraint - never generate outline content. Instead ask questions, identify structural issues, suggest approaches, and
outline-collaboratorAct as an active outline partner who develops structure collaboratively. Use when developing, iterating, or improving story outlines. Generates scene beats, character arcs, plot structures, and exploratory prose samples. Contrasts with story-collaborator which drafts finished prose.
perspectival-constellationStructure multi-POV stories through catalyst environments. Use when building interconnected narratives, when perspectives need meaningful intersection, or when a shared setting needs to generate distinct storylines.
positional-revelationGenerate stories where ordinary people become crucial through their structural position in systems. Use when you want protagonists who aren't chosen ones but accidental pivots, when mundane jobs should reveal conspiracies, or when you need structurally inevitable involvement rather than coincidence.
reverse-outlinerReverse-engineer published books into structured scene-by-scene outlines for study. Use when analyzing craft, learning story structure from masters, or creating teaching materials from existing works.
scene-sequencingStructure scenes and control pacing using scene-sequel rhythm. Use when individual scenes work but don't accumulate, when pacing feels off (too rushed or too slow), when transitions feel mechanical, or when readers can follow but aren't compelled forward. Based on Dwight Swain's Goal-Conflict-Disast
story-zoomManage multi-level story synchronization. Use when changes at one abstraction level (pitch, structure, scenes, entities, prose) need to propagate to others, or when story elements feel inconsistent across levels.
belief-systemsDesign religious and belief systems for fictional worlds. Use when creating pantheons, religious institutions, spiritual practices, or any belief structures that shape society and drive character motivation.
conlangGenerate phonologically consistent constructed languages for fiction. Use when you need naming languages, alien speech, or fantasy tongues without deep linguistics knowledge.
economic-systemsDesign economic systems for fictional worlds. Use when worldbuilding needs currencies, trade networks, resource economies, or when economic pressures should drive plot and character motivation.
governance-systemsDesign political entities and governance systems for fictional worlds. Use when creating kingdoms, empires, federations, or any political structures that need realistic internal complexity and external relationships.
language-evolutionDesign evolving language systems for fictional worlds. Use when creating language families, dialects, linguistic history, or when language should reflect cultural and historical development.
metabolic-culturesDesign cultures for closed-loop life support systems in space. Use when worldbuilding stations, ships, or habitats where recycled matter creates novel social structures, beliefs, and conflicts.
oblique-worldbuildingCreate worldbuilding quotes and epigraphs through documentary perspectives. Use for chapter epigraphs, in-world documents, or any content where limited perspective creates meaning through what the documenter cannot see.
settlement-designDesign cities, towns, and settlements for fictional worlds. Use when creating urban environments, mapping city districts, or when settlements need realistic layered development and spatial logic.
systemic-worldbuildingBuild worlds through cascading consequences from speculative changes. Use when introducing new technologies, species, or alternate histories and need to trace realistic societal transformations across multiple domains.
world-fatesManage long-term fate and fortune across a shared world. Use when powerful entities feel permanent, when the world becomes static, when you need probabilistic death/fall mechanics, or when campaigns need world-level consequences that persist. Operates above the game-facilitator level.
worldbuildingDiagnose world-level story problems. This skill should be used when settings feel thin, institutions feel designed rather than evolved, economies don't make sense, or non-human species feel like humans in costume. Keywords: worldbuilding, setting, world, institutions, economy, culture, species, cons
joke-engineeringDiagnose and improve humor using systems thinking. Use when jokes fall flat, when humor feels forced, when punchlines don't land, or when you want to systematically enhance comedic writing. Treats jokes as engineerable connection systems.
lyric-diagnosticDiagnose lyric problems across prosody, rhyme, meaning, register, sound, and structure. Use when AI-generated or human lyrics feel flat, cliched, awkward, or mismatched.
musical-dnaExtract descriptive musical characteristics from any artist or band without using their name, building a vocabulary of sonic qualities for AI music generation, music description, or creative recombination.
product-analysisDiagnose competitive product analysis state and guide through systematic market evaluation. Use when analyzing a product category, building feature comparisons, understanding competitive landscape, building personas, or deciding build vs. buy. Routes to 6 interconnected frameworks based on current a
document-to-narrationConvert written documents to narrated video scripts with TTS audio and word-level timing. Use when preparing essays, blog posts, or articles for video narration. Outputs scene files, audio, and VTT with precise word timestamps. Keywords: narration, voiceover, TTS, scenes, audio, timing, video script
technology-impactSystematically analyze societal impacts of technologies using McLuhan's Tetrad of Media Effects. Use when evaluating new technology, planning technology adoption, or analyzing technology policy.
presentation-designDesign and evaluate presentations that communicate effectively. Use when designing a presentation, creating slides, getting presentation feedback, structuring a talk, or reviewing slides. Keywords: presentation, slides, talk, PowerPoint, Keynote, reveal.js.
speech-adaptationTransform comprehensive written content into purposeful spoken guidance. Use when adapting for speech, converting to spoken format, optimizing for listening, or creating audio content from written material. Keywords: speech, audio, spoken, listening, adaptation, podcast.
ebook-analysisParse ebooks, extract concepts and entities with citation traceability, classify by type/layer, and synthesize across book collections.
pdf-generatorCreate and manipulate PDF files programmatically. Use when the user needs to generate PDFs, fill PDF forms, extract PDF content, add watermarks/overlays, or merge documents. Supports both template-based generation (form filling, overlays) and from-scratch creation. Keywords: PDF, document, form, fil
pptx-generatorCreate and manipulate PowerPoint PPTX files programmatically. Use when the user needs to generate presentations, modify PPTX templates, extract slide content, create thumbnail previews, or automate PowerPoint workflows. Supports both template-based generation (for branding compliance) and from-scrat
revealjs-presenterGenerate RevealJS HTML presentations with reliable layout, professional typography, and effective visual communication. Use when creating slide decks, pitch presentations, technical talks, or any reveal.js output.
xlsx-generatorCreate and manipulate Excel XLSX files programmatically. Use when the user needs to generate spreadsheets, modify XLSX templates, extract spreadsheet content, or automate Excel workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: Excel, XL
docx-generatorCreate and manipulate Word DOCX files programmatically. Use when the user needs to generate documents, modify DOCX templates, extract document content, or automate Word document workflows. Supports both template-based generation (for branding compliance) and from-scratch creation. Keywords: Word, DO
competency-builderGuide competency framework development and operation. Use when building training that produces capability, when existing training doesn't produce competence, when structuring knowledge for multiple audiences, or when setting up feedback loops to surface gaps.
gentle-teachingGuide AI-assisted learning that empowers learners while maintaining appropriate boundaries. Use when teaching, explaining concepts, or helping someone who is struggling to understand.
brainstormingExpand seeds and escape convergent ideation. Use when you have the start of an idea and want to grow it, when brainstorming produces the same ideas every time, or when you need to explore possibility space.
namingDiagnose why names don't work and guide creation of names that do. Use for brand names, product names, character names, place names, and titles when something feels off or when systematic naming is needed.
agent-bootstrapBootstrap agentic development environment from agent.toml manifest
context-networkBootstrap, maintain, and evolve context networks across their full lifecycle. Use when starting a new project, when existing documentation feels scattered, or when agent effectiveness degrades due to missing context.
context-retrospectiveAnalyze agent-user interaction transcripts to identify context network maintenance needs and guidance improvements. Use after significant agent interactions or to improve context networks.
good-thinkingDiagnose thinking failures and maintain process-sovereignty by auditing cognitive orientation and operation balance.
skill-builderBuild new agent skills. Use when creating diagnostic frameworks, CLI tools, or data-driven generators that follow the established skill patterns.
skill-integratorIntegrate installed skill usage guidance into project CLAUDE.md/AGENTS.md based on project context. Use when skills are installed but agents don't know when to use them, when setting up a new project with skills, or when updating guidance after adding skills.
task-breakdownHelp neurodivergent users break down overwhelming tasks into manageable steps. Use when tasks feel paralyzing, when executive function is struggling, when someone can't start, or when the Wall of Awful has built up. Applies ADHD/autism-aware decomposition strategies.
research-workflowGuide agents through structured research including planning, multi-query execution, source analysis, and synthesis. Use for comprehensive topic research, deep investigation, or creating research reports. Keywords: research, investigate, deep dive, comprehensive, analysis, synthesis, report.
researchmedia-meta-analysisweb-search-braveweb-search-tavilyweb-searchclaim-investigationfact-checkblind-spot-detectivevoice-analysisnon-fiction-revisionsummarizationmastra-honoarchitecture-decisionrequirements-analysissystem-designcode-reviewtask-decompositiondevcontainerelectron-best-practicesnpm-packagenpx-cliscraper-buildertypescript-best-practicesagile-coordinatoragile-workflowgitea-coordinatorgitea-workflowgithub-agilefrontend-designshadcn-layoutspwa-developmentreact-pwaabstract-strategygodot-asset-generatorgodot-best-practicesconfig-scandependency-scansecrets-scansecurity-scanAutomatically extract and analyze competitor ad creatives from platforms like Google Ads and Meta. Essential for media strategists monitoring competitive landscape.
200 skills
Skill for creating smooth animations and transitions using Framer Motion library.
154 skills
Guide to animation principles for mobile and touch interfaces. Reference for creating smooth, responsive motion in apps.
144 skills
Generate diagrams, flowcharts, and visual representations from text descriptions. Helps media planners and strategists visualize campaign flows and data structures.
137 skills · 1 agent
Comprehensive 139-skill plugin for Xiaohongshu content creation, account management, analytics, ecommerce conversion, and growth strategy. Covers content, operations, data analysis, and platform optimization.
137 skills
Claude skill that generates and formats PowerPoint presentations programmatically, ideal for quickly creating pitch decks, reports, and meeting materials.
114 skills
Collection of example skills demonstrating various capabilities including skill creation, MCP building, visual design, algorithmic art, internal communications, web testing, artifact building, Slack GIFs, and theme styling
19 skills
Comprehensive PR review agents specializing in comments, tests, error handling, type design, code quality, and code simplification
1 command · 6 agents
Professional UI/UX design intelligence for AI coding assistants. Includes searchable databases of styles, colors, typography, charts, and UX guidelines for React, Next.js, Astro, Vue, Nuxt.js, Nuxt UI, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, Jetpack Compose, Angular, Laravel, JavaFX, and Three.js.
7 skills
tasteskill 2.5.1: professional company websites at the figma.com and x.ai level, with one section per screen, real photographs, real product UI, effects kept for tech and gaming pages, and a real-browser checker and finish gate.
1 skill
Design fluency for frontend development. 1 skill with 24 commands (/impeccable polish, /impeccable audit, /impeccable critique, etc.) and curated anti-pattern detection.
1 skill · 4 agents · hooks
Build, preview, and test UI components with Storybook.
7 skills
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