claude

Revenantworks Pixelsmith

Directs pixel art that must read at several zoom scales at once — per-scale palette and silhouette rules, terrain-versus-unit contrast, a one-scene look test, and briefs for an artist or image generator. Trigger when a game renders one world through zoom bands or levels of detail, a pixelated 3D or 2.5D band with billboards included; when a sprite, unit or icon vanishes against terrain zoomed out; for a cross-band look test or pixel-art style guide; or say /rw-pixelsmith (test, brief, audit, 3d). Works from a described scene. Drawing is an art tool's job; rendering and LOD code the game's engineering; a brand palette brandscribe's; game audio soundsmith's.

2 on GitHubby Revenantworksv1.0.0Apache-2.0updated yesterdayproductivity
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Plugin pixelsmith from marketplace revenantworks in revenantworks/claude-skills. Commands read from the repo's manifest — yesterday.

What it installs

Skills (1)

  • revenantworks-gamedev-pixelsmith

    Directs pixel art that must read at several zoom scales at once — per-scale palette and silhouette rules, terrain-versus-unit contrast, a one-scene look test, and briefs for an artist or image generator. Trigger when a game renders one world through zoom bands or levels of detail, a pixelated 3D or

View source on GitHub

More from revenantworks/claude-skills

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Nine standalone wrights: skillwright (skills & packs, their eval suites, slims and trigger diagnosis), promptwright (prompts & model tiers), grillwright (the interview before any build), agentwright (agent systems), rigwright (standing Claude config), dispatchwright (fan-out dispatch), handoffwright (committed session handoffs), pacewright (usage pacing), scoutwright (Claude platform change watch). Each routes on its own description and works alone.

9 skills

2

Skills for running work on this machine, one program per runner. Seven members: lmstudiorunner (local LM Studio models, verified), comfyrunner (ComfyUI renders behind GPU guards), dockerrunner (Docker Desktop and WSL), duckrunner (DuckDB over a repo's data files), whisperrunner (local transcripts with whisper.cpp), hypervrunner (Hyper-V VMs and Windows Sandbox), obsrunner (OBS Studio, read-only by default, and FFmpeg post-processing). Each routes on its own description and works alone.

7 skills

2

Game-development skills on the -smith motif. Five members: pixelsmith (pixel art that reads at several zoom scales), godotsmith (Godot 4.x conventions and proof a build is green), soundsmith (game audio judged by numbers), slicesmith (the test-first coding loop), uismith (menus, HUD and dashboards with a fit probe at every width and theme). Standard-library scripts allowed when declared; Playwright is uismith's one optional package.

5 skills

2

Skills on the -scribe motif for words and knowledge. Five members: researchscribe (graded research verdicts, playbooks and reports), brandscribe (brand definitions, design systems and voice files), commscribe (messages and docs shaped to their channel, with a fact check), lorescribe (a fiction project's story bible and canon checks), vaultscribe (an LLM-maintained knowledge vault with lint and drift checks). Each routes on its own description and works alone.

5 skills

2

Skills that guard what Claude writes or manages. Four members: shieldwarden (leak and injection scans, naming and identity policy, names that advertise secrets, gated history rewrites that never push), trustwarden (pre-install vets of third-party code), keywarden (credential lifecycle, fingerprints only), gatewarden (runtime permission policy, owner-installed hooks, a settings map, and disk space and Claude's reach from evidence). Each routes on its own description and works alone.

4 skills

2

GDScript language server for Claude Code through Godot's own LSP: a stdio-to-TCP bridge (loopback only, Python stdlib) to the editor's port 6005, with an opt-in headless editor, plus a check-only GDScript format hook that reports NOT-RUN when no formatter is installed. Installs nothing.

hooks · LSP

2

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