claude

promptworld

PromptWorld — the first SkillWizard: an Archwizard that has every skill plus a native subagent per component type (skill / mcp / harness / operating_system / prompt / team / cave_team / workflow), and 8 PromptGym wizard AIOS agents, that compile / compose / publish prompt systems through the SkillTome (legacy name: nomicon). Bundles the install-promptworld deploy wizard (the agent builds the docker image, boots the container running the Archwizard + PromptGym + the assistant-ui chat / Monaco file explorer / embedded terminal, copies the Claude creds in, and hands the user one URL), wield-the-tome (the SkillTome ops), compile-a-world (the meta-compiler skill — the tome folds on itself), and ingest-into-tome-app.

1 on GitHubby Isaac Rubinv1.0.0updated 2 days ago

Not in a marketplace yet, so it loads for one session with --plugin-dir.

Plugin promptworld in sancovp/promptworld. Commands read from the repo's manifest — yesterday.

What it installs

Skills (12)

  • gameworld-generator

    Given a domain, generate a complete Claude Code game-world directory — GM prompt, economy engine, places, quests, achievements, and agent template. One-shot instantiation.

  • rules

    Game rules injected when agents earn achievements.

  • deity

    GM/Deity — run the game, post bulletins, manage seasons.

  • achievements

    Achievements are earned by demonstrating growth. Each awards gold and bonus rules.

  • places

    Knowledge domains to study. Read before crafting skills.

  • skillcraft
  • quests

    The quest board — accept quests, craft domain skills, earn gold rewards.

  • cave-teams

    WHAT: Spin up a programmatic agent TEAM on the fly from a spec — mixed Claude-Code (claude -p, subscription) leaders + cheap MiniMax workers — with a LIVE WEB GALLERY that shows each agent in its own window as it works. cave-teams is a STANDALONE library (claude -p + MiniMax + files; no running CAVE

  • compile-a-world

    WHAT: PromptWorld's meta-compiler skill — the architecture patterns + worked examples for building a *World (a sim app = a team-leader + a specialist set + a domain + a driver) such as JobWorld, GameWorld, HealthWorld, or PromptWorld itself, plus how to reuse one pattern, combine them into a new Wor

  • ingest-into-tome-app

    WHAT: the PromptWorld app-rung — a single flow that ingests an existing Claude-Code system directory (a dir of AIOSes / skills / rules / CLAUDE.mds), converts it into its own {name}-nomicon (the author's SkillTome — the framework-of-frameworks holder/search/router), and agentifies that tome into a s

  • install-promptworld

    WHAT: the deploy WIZARD for PromptWorld — YOU (the agent) build the docker image and boot a container running the whole system (the Engineer-CEO that has every skill + a native subagent per component type, the 8 PromptGym specialist agents, the assistant-ui chat + Monaco file explorer + an embedded

  • wield-the-tome

    WHAT: how a PromptWorld wizard WIELDS the SkillTome — consult the author's tome (which framework fits this task?), route through a framework's volume row, run the skill2framework chapter chain on something you built, and FOLD the finished framework into a tome (a code op, skilltree fold). WHEN: when

Subagents (1)

  • engineer-ceo
View source on GitHub

Maintain promptworld?

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