claude

playcanvas-engine

Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine development, WebGL games, 3D browser applications, editor-first workflows, or real-time 3D rendering. Alternative to Three.js with game-specific features and integrated development environment.

0 on GitHubby Claude Design Skillstackv1.0.0Apache-2.0updated 2 months ago3d-graphics
/

Plugin playcanvas-engine from marketplace claude-design-skillstack in shravanA-git/skilltest5. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (1)

  • playcanvas-engine

    Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration. Use this skill when building browser-based games, interactive 3D applications, or performance-critical web experiences. Triggers on tasks involving PlayCanvas, entity-component systems, game engine

Slash commands (2)

  • /playcanvas-engine:component_builder
  • /playcanvas-engine:project_generator

Subagents (1)

  • playcanvas-engine-architect
View source on GitHub

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