claude

chaos

Infrastructure Specialist Team — Chaos: Chaos engineering — failure injection design, game days, resilience testing, blast radius control

77 on GitHubby tonone-aiv1.20.0MITupdated 2 days ago
/

Plugin chaos from marketplace tonone-ai in tonone-ai/tonone. Commands read from the repo's manifest — 2 days ago.

What it installs

Skills (3)

  • chaos-design

    Design a chaos engineering experiment — hypothesis, blast radius, steady state, and abort conditions. Use when asked to "design a chaos experiment", "inject a failure", or "test the resilience of this service".

  • chaos-game

    Design a game day — simulated failure scenario, runbook, and post-event review. Use when asked to "run a game day", "plan a failure drill", or "simulate an outage".

  • chaos-recon

    Audit existing resilience — identify untested failure modes and chaos engineering gaps. Use when asked "how resilient are we", "what failure modes are untested", or "find our chaos engineering gaps".

Subagents (1)

  • chaos

    Chaos engineering — failure injection design, game days, resilience testing, blast radius control

View source on GitHub second.tonone.ai

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