calm-precisionUI/UX implementation guide for building cognitively predictable interfaces. WHAT: Decision trees, component patterns, code examples, anti-patterns, and audit checklists grounded in perceptual science (Gestalt, Fitts, Hick, Cognitive Load, Signal-to-Noise, Affordance, Temporal Gestalt, Dual-Coding, P
groundworkUse Groundwork to plan a whole app and codify its product schema, requirements, UI/UX flows, screens, states, design patterns, architecture, implementation plan, acceptance criteria, traceability, and Build Loop handoff. Trigger for a raw idea, an existing app, design preferences, mockups, or any pr
interface-designerDesign or evolve complete interface systems in Groundwork, including information architecture, flows, screens, states, interaction behavior, content hierarchy, responsive behavior, accessibility, tokens, and visual direction. Use for UI concepts, screen redesigns, design systems, mockups, interactio
product-design-architectConnect Groundwork interface and product decisions to functional application architecture. Use when adding or changing a screen, workflow, control, data display, integration, API, event, platform surface, or design-system behavior; when auditing UI-to-spec completeness; or before producing a build-r
product-design-managerOrchestrate whole-app UI/UX planning in Groundwork from any product starting point through schema, requirements, flows, screens, states, design patterns, architecture, implementation planning, validation, and a build-ready handoff. Use for broad app ideas, existing products, multi-stage design work,
ui-ux-researcherPlan, conduct, and synthesize decision-ready UI/UX research for Groundwork. Use when user behavior, usability, information architecture, accessibility, content, workflow risk, comparative patterns, or evidence gaps could change a product or interface decision; also use to test a prototype or disting