claude

mod-menu

Owns /mod-menu, which hides or shows the panel pills above the prompt; each panel mod draws its own entry there

5 on GitHubby Vinicius Amorimv2.0.0MITupdated 9 days ago
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Plugin mod-menu from marketplace claude-mods in v-amorim/moonlight-claude-mods. Commands read from the repo's manifest — 7 days ago.

What it installs

No skills, commands, agents, hooks or MCP servers were found in the standard plugin folders.

View source on GitHub

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A Wrap up pill: hand off to a fresh session (write a handoff, /clear, paste it) or fill a /compact that keeps what you pick

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A sidebar tree of the files Claude touched, lit live while it works, with a replay that steps through the last turn's diffs

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While Claude works, a side check now and then flags one thing you should know but might miss: a card above the prompt and a Heads up panel with every note by turn

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A clickable effort meter in the prompt footer, five squares from low to max: click one to set that level, saved for the model like Alt+P does

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A live view of the main session and every subagent: model, effort, context fill, tokens, elapsed time and gate progress

hooks

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A sidebar of every prompt in this session, with the full text in a card: Enter or click jumps the transcript to it. Opens from /mod-prompts or the Prompts entry in the mod-menu pill

hooks

5

Maintain mod-menu?

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claude & codex plugins13 plugins