claude

mod-skill-panel

Colors each skill in the slash list by the color-tag in its frontmatter, and /mod-skill-panel opens a sidebar of skills grouped by tag where pressing one adds it to the prompt

5 on GitHubby Vinicius Amorimv2.0.0MITupdated 9 days ago
/

Plugin mod-skill-panel from marketplace claude-mods in v-amorim/moonlight-claude-mods. Commands read from the repo's manifest — 7 days ago.

What it installs

No skills, commands, agents, hooks or MCP servers were found in the standard plugin folders.

View source on GitHub

More from v-amorim/moonlight-claude-mods

All 13 plugins →

A Wrap up pill: hand off to a fresh session (write a handoff, /clear, paste it) or fill a /compact that keeps what you pick

1 skill · hooks

5

A sidebar tree of the files Claude touched, lit live while it works, with a replay that steps through the last turn's diffs

hooks

5

While Claude works, a side check now and then flags one thing you should know but might miss: a card above the prompt and a Heads up panel with every note by turn

hooks

5

A clickable effort meter in the prompt footer, five squares from low to max: click one to set that level, saved for the model like Alt+P does

hooks

5

A live view of the main session and every subagent: model, effort, context fill, tokens, elapsed time and gate progress

hooks

5

A sidebar of every prompt in this session, with the full text in a card: Enter or click jumps the transcript to it. Opens from /mod-prompts or the Prompts entry in the mod-menu pill

hooks

5

Maintain mod-skill-panel?

This page updates itself from your repo. Add the badge to your README, or get it Featured to pin it above the organic results with a followed link to your site.

claude & codex plugins13 plugins