claudeArchived

gameassets

Search and deliver from a local game-asset library. Indexes packs and individual assets by concept taxonomy, licence and the work each needs before it is usable.

0 on GitHubby LiLo Labsv1.0.0updated 1 month agogamedev
/

Plugin gameassets from marketplace lilo-labs-plugins in LiLo-Labs/claude-code-plugins. Commands read from the repo's manifest — 1 month ago.

This plugin runs code on your machine — it starts local MCP servers. The exact commands are listed below; read them before installing.

What it installs

Skills (1)

  • gameassets

    Use when the user needs game art, audio, 3D models, tilesets, UI or VFX for a game project, or asks what assets they own — "do I have a dungeon tileset", "find me a sword sprite", "what 3D models do I have", "can I ship this asset". Searches a local asset library indexed by concept taxonomy, licence

Slash commands (5)

  • /gameassets:assets-deliver

    Extract matching assets out of the library into a project folder, with credits

  • /gameassets:assets-find

    Search the game-asset library by concept, keyword, licence or readiness

  • /gameassets:assets-ingest

    File new asset packs into the library and rebuild the index

  • /gameassets:assets-reindex

    Rebuild the asset index, licences, descriptions, database and concept graph

  • /gameassets:assets-stats

    Show what the game-asset library contains, by source, readiness and licence

MCP servers (1)

  • gameassets

    runs: python3 ${CLAUDE_PLUGIN_ROOT}/scripts/mcp_assets.py

View source on GitHub

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