interaction-design
claudeInteraction design skills: micro-interactions, animation principles, state machines, gesture patterns, error handling UX, and feedback patterns.
22 skills · 5 commands
Plugin marketplace
The Designer Skills suite: agentic skills, commands, and plugins for design in the agent era — design practice, AI product design, UX program management, design leadership, and inclusive design. One install surfaces every collection: the design-practice plugins ship from this repo, and the other four collections are pulled in from their own repos.
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Then install any plugin below by name — each page has its exact command.
Interaction design skills: micro-interactions, animation principles, state machines, gesture patterns, error handling UX, and feedback patterns.
22 skills · 5 commands
UI design skills: color palettes, typography systems, layout grids, responsive breakpoints, dark mode specs, visual hierarchy, and brand alignment.
19 skills · 5 commands
User research skills for designers: personas, empathy maps, journey maps, interview scripts, usability testing, card sorting, behavioural analytics, and reconciling data with research.
14 skills · 4 commands
Prototyping and testing skills: wireframe specs, usability heuristics, heuristic evaluations, accessibility audits, A/B test design, and benchmark analysis.
10 skills · 5 commands
UX strategy skills: information architecture, content strategy, navigation patterns, user flows, task analysis, and competitive UX audits.
12 skills · 3 commands
Design system skills: component specs, design tokens, naming conventions, spacing and grid systems, accessibility standards, and documentation.
11 skills · 3 commands
Design operations skills: handoff specs, design critique facilitation, design sprint planning, team workflows, QA checklists, and design debt audits.
9 skills · 3 commands
Alignment reasoning and harm anticipation translated into practitioner design skills.
8 skills · 3 commands
Design for how people actually think: cognitive load, plain language, wayfinding, focus, memory, error recovery.
11 skills
Designer utility skills: design rationale, case study structure, design presentations, UX writing, design system adoption, and design negotiation — plus the /start-here router.
7 skills · 4 commands
Interaction patterns for AI products: mixed-initiative flow, handoff protocols, error personality.
8 skills · 3 commands
Structure content that works for screen readers, cognitive differences, and diverse literacy levels.
10 skills
Design how agents collaborate, hand off, and stay legible to people.
7 skills · 3 commands
Evaluate agentic experiences: behaviour evals, trust calibration, failure analysis.
7 skills · 3 commands
Multi-modal interactions that adapt to how people move, perceive, and communicate.
10 skills
Structure prompts and context as a design material, not an afterthought.
7 skills · 3 commands
Shape system behaviour: defaults, guardrails, refusals, and behavioural contracts.
7 skills · 3 commands
Document, communicate, and maintain accessibility decisions across teams and time.
9 skills
Design systems that respect user preferences and adapt to individual needs.
9 skills
User stories, personas, and scenarios that include disability from the start.
9 skills
Visual critique skills: hierarchy analysis, brand consistency checks against mood/voice/tokens, composition evaluation, and typography audits — with a /critique-screen command that compiles a prioritised fix list.
7 skills · 2 commands
1:1s, feedback, growth plans, performance reviews, career ladders, difficult conversations.
6 skills · 2 commands
Hiring loops, job specs, portfolio review, onboarding, team topology, psychological safety.
6 skills · 2 commands
Intake, decision logs, working agreements, RACI, and OKR linkage across functions.
5 skills · 2 commands
Cycle orchestration, risk registers, blocker triage, launch readiness, retrospectives.
5 skills · 2 commands
Design vision, strategy docs, org-level principles, investment cases, portfolio prioritisation.
5 skills · 2 commands
Self-leadership, change leadership, conflict resolution, mentorship, leadership ethics.
5 skills · 2 commands
Program health: KPIs, dashboards, research ops, design ops metrics, impact reporting.
5 skills · 2 commands
Design reviews at scale, planning cadence, decision frameworks, delegation, operating rhythm.
5 skills · 2 commands
Executive narrative, influence mapping, advocacy, securing resources, managing up.
5 skills · 2 commands
How the team works: workflows, governance, rituals, scaling playbooks, retrospectives.
5 skills · 2 commands
Plan and scope UX programs: roadmaps, dependency maps, capacity planning, prioritisation.
5 skills · 2 commands
Stakeholder mapping, status reporting, executive updates, alignment workshops, escalation.
5 skills · 2 commands
Shows how many plugins this repo ships, and links here.