claude

ehmo-platform-design-skills

Claude skill for applying Apple macOS design guidelines and Human Interface Guidelines. For iOS and macOS app designers building platform-compliant interfaces.

0 on GitHubupdated 6 months agocontent_creation
/

Plugin ehmo-platform-design-skills from marketplace cascade-content-creation-misc-1 in joshuarweaver/cascade-content-creation-misc-1. Commands read from the repo's manifest — 1 month ago.

What it installs

Skills (8)

  • android-design-guidelines

    Material Design 3 and Android platform guidelines. Use when building Android apps with Jetpack Compose or XML layouts, implementing Material You, navigation, or accessibility. Triggers on tasks involving Android UI, Compose components, dynamic color, or Material Design compliance.

  • ios-design-guidelines

    Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.

  • ipados-design-guidelines

    Apple Human Interface Guidelines for iPad. Use when building iPad-optimized interfaces, implementing multitasking, pointer support, keyboard shortcuts, or responsive layouts. Triggers on tasks involving iPad, Split View, Stage Manager, sidebar navigation, or trackpad support.

  • macos-design-guidelines

    Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.

  • tvos-design-guidelines

    Apple Human Interface Guidelines for Apple TV. Use when building tvOS apps with focus-based navigation, Siri Remote input, or living room viewing experiences. Triggers on tasks involving Apple TV, tvOS, 10-foot UI, or media playback.

  • visionos-design-guidelines

    Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.

  • watchos-design-guidelines

    Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.

  • web-design-guidelines

    Web platform design and accessibility guidelines. Use when building web interfaces, auditing accessibility, implementing responsive layouts, or reviewing web UI code. Triggers on tasks involving HTML, CSS, web components, WCAG compliance, responsive design, or web performance.

View source on GitHub

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