Automatically extract and analyze competitor ad creatives from platforms like Google Ads and Meta. Essential for media strategists monitoring competitive landscape.
200 skills
AI-powered tabletop RPG game master providing immersive, dynamic storytelling with procedural imagery and persistent world state through a web interface.
Plugin rjroy-adventure-engine-corvran from marketplace cascade-content-creation-misc-1 in joshuarweaver/cascade-content-creation-misc-1. Commands read from the repo's manifest — 1 month ago.
ap-adversariesThis skill should be used when the GM needs to create Apocrypha adversaries, build adversary keyword blocks, design Fear abilities, determine stress thresholds, set adversary tier and difficulty, track adversary stress during encounters, or reference adversary templates and examples for minor, stand
ap-combatThis skill should be used when the GM needs to handle Apocrypha combat situations, including resolving attacks against adversaries, dealing stress to adversaries, tracking adversary stress and defeat, spending Fear in combat, activating adversary Fear abilities, managing encounter state, or running
ap-playersThis skill should be used when the GM needs to help players create Apocrypha characters, define keywords with scoping and exclusions, handle character advancement and level-up, manage keyword splitting or retirement, track progression milestones, set up rest and recovery scenes, or reference charact
ap-rulesThis skill should be used when the GM needs to look up Apocrypha rules, check how a mechanic works, verify dice resolution, understand the hope/fear economy, reference stress rules, check keyword scoping, look up rest and recovery, understand progression and leveling, review session and act structur
gm-craftThis skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".
d20-combatThis skill should be used when the GM needs to handle combat situations, including starting combat, rolling initiative, resolving attack rolls, managing combat encounters, rolling damage, tracking hit points, applying conditions, or running d20-style tactical combat. Provides combat flow, turn struc
d20-magicThis skill should be used when the GM needs to handle spellcasting situations, including resolving spell effects, managing spell slots, calculating spell save DCs, handling concentration, resolving spell attacks, determining spellcasting abilities, handling cantrips, or processing ritual casting. Pr
d20-monstersThis skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or generate adversaries for d20-style RPG encounters. Provides SRD 5.2 stat block format and NPC templates.
d20-playersThis skill should be used when the GM needs to help players create characters, roll for stats, assign ability scores, handle leveling up, increase hit points, choose classes, pick proficiencies, or manage player character creation, advancement, or character sheet management. Provides templates and r
d20-rulesThis skill should be used when the GM needs to look up rules, reference what the SRD says, find official rules, get exact wording, check RAW (rules as written), verify rules references, or understand how mechanics work in d20 5E. Provides authoritative rule clarification from the System Reference Do
dh-adversariesThis skill should be used when creating Daggerheart adversaries, building stat blocks, designing encounters, or determining enemy difficulty. Invoke when the GM needs to create enemies, generate adversary stat blocks, calculate Battle Points for encounter balance, or reference adversary types (Bruis
dh-combatThis skill should be used when the GM needs to handle Daggerheart combat, including action roll resolution, Hope/Fear token economy, spotlight flow, damage tracking, reaction rolls, and managing combat encounters. Provides action outcome tables, encounter tracking templates, and condition references
dh-domainsThis skill should be used when handling domain cards and magical abilities in Daggerheart, including looking up domain card effects, understanding Recall costs, making Spellcast Rolls, selecting domain cards during character creation or advancement, or when players want to use domain-based abilities
dh-frameThis skill should be used when creating a new Daggerheart campaign, establishing world tone and themes, selecting or building a campaign frame, or reframing an existing adventure. Campaign frames provide pitch, tone, themes, community/ancestry/class guidance, principles, distinctions, inciting incid
dh-playersThis skill should be used when the GM needs to help players create Daggerheart characters, select a class/ancestry/community, define Experiences with bounded constraints, choose domain cards, or handle level advancement (1-10). Provides templates for character sheets, session state, and Experience d
dh-rulesThis skill should be used when the GM needs to look up Daggerheart rules, reference what the SRD says, find official rules, get exact wording, check RAW (rules as written), verify rules references, or understand how mechanics work in Daggerheart. Provides authoritative rule clarification from the Da
Automatically extract and analyze competitor ad creatives from platforms like Google Ads and Meta. Essential for media strategists monitoring competitive landscape.
200 skills
Skill for creating smooth animations and transitions using Framer Motion library.
154 skills
Guide to animation principles for mobile and touch interfaces. Reference for creating smooth, responsive motion in apps.
144 skills
Generate diagrams, flowcharts, and visual representations from text descriptions. Helps media planners and strategists visualize campaign flows and data structures.
137 skills · 1 agent
Comprehensive 139-skill plugin for Xiaohongshu content creation, account management, analytics, ecommerce conversion, and growth strategy. Covers content, operations, data analysis, and platform optimization.
137 skills
Skill for creating compelling presentations with visual design guidance, storytelling structure, and audience engagement strategies.
119 skills
SEO content writing, planning, and quality auditing with E-E-A-T optimization
3 agents
Discover your brand voice from existing documents and conversations, generate enforceable guidelines, and validate AI-generated content against your established tone and positioning.
3 skills · 3 commands · 5 agents · 6 MCP servers
面向创作者的内容发布风险检查。逐句检查自媒体、社交媒体和内容平台的标题、正文、图片文字、字幕、口播、评论、账号资料及视频画面,分别判断平台机器可能识别什么、内容本身存在什么实质问题,并给出具体位置和最小修改动作;需要明确视频语境边界时,额外生成真实准确的三行贴片小字。用户询问「检查敏感词」「发布前排雷」「这篇内容哪里可能违规」「这条小红书能不能发」「视频上放什么声明」时使用。保留强观点、情绪张力、个人风格和传播钩子。
1 skill
Compositional genre templates: platformer, roguelike, RPG, FPS, tower defense, card, visual novel, survival, puzzle.
80 skills
Build games with melonJS — 26 guides to the 2D, 2.5D and 3D HTML5 game engine, its conventions and idioms, so generated code runs the first time.
26 skills
Bundle of 12 LinkedIn marketing skills for Claude Code and Codex with verified 2026 hook formulas, comment + reply templates that earn author replies, a unified humanizer (rewrite + `--mode audit` pre-publish check, plus bundled emoji-detector, detector-spread tester, rule-explainer sub-tools), profile rewriter, content planner, employee advocacy playbook, thread monitor (warm-reply window author-reply tracking), and engager analytics (likers + commenters ICP segmentation), interviewer (Story Bank of receipts, turning points and positions).
13 skills
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