reality-reprojection
claudeApply the Reality Reprojection design system to any web project — generate components, convert existing code, review compliance
7 skills · 5 commands · hooks
Apply the Reality Reprojection design system to any web project — generate components, convert existing code, review compliance
Not in a marketplace yet, so it loads for one session with --plugin-dir.
Plugin reality-reprojection in Gruku/claude-tools. Commands read from the repo's manifest — 13 days ago.
This plugin runs code on your machine — its hooks fire automatically on events like tool use. The exact commands are listed below; read them before installing.
applyApply the Reality Reprojection design system — auto-detects whether to generate new components, convert existing code, or review compliance. Single entry point that routes to the correct sub-skill.
convertConvert existing HTML/CSS to use Reality Reprojection design system tokens, classes, and patterns
generateGenerate new HTML/CSS components following the Reality Reprojection design system from natural language descriptions
log-design-feedbackLog design feedback and observations about Reality Reprojection — use whenever you have feedback, preferences, or decisions while working with the design system in any project. Saves verbatim input to the canonical RR feedback log with date, source project, and action items.
reviewAudit HTML/CSS for Reality Reprojection design system compliance — reports violations with severity and suggested fixes
setupBootstrap the Reality Reprojection design system into a target project — copies DESIGN.md, CSS bundle, adds font imports, sets polarity, and references DESIGN.md from CLAUDE.md
using-reality-reprojectionLoad the Reality Reprojection design system context without taking action — use when starting a session that will involve design work
${CLAUDE_PLUGIN_ROOT}/hooks/session-start.sh
Problems found in this repo's manifests
Apply the Reality Reprojection design system to any web project — generate components, convert existing code, review compliance
7 skills · 5 commands · hooks
UE5.5 shader development: HLSL design (Opus) + Material Graph generation (Sonnet) + paste into Material Editor
6 skills · 4 commands · hooks
Apply the Reality Reprojection design system to any web project — generate components, convert existing code, review compliance
5 skills · 5 commands
Apply the Reality Reprojection design system to any web project — generate components, convert existing code, review compliance
5 skills · 5 commands
Author UE5 materials from YAML. Live mode drives the Material Editor via MCPBridge (localhost:13580); clipboard mode emits T3D paste text. HLSL Architect (Opus) + Node Generator (Sonnet) agent chain for complex designs, direct YAML for simple wiring. Requires: pyyaml.
5 skills · 3 commands · hooks
Reflect on past work and propose concrete improvements. Time-windowed project retros, pain-point harvesting into workflow drafts, and claude-tools plugin self-audits. Outputs route through taskmaster as ideas and issues.
4 skills · 3 commands
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