claude

blender

Blender skills: game-readiness scene audit and one-command export to Godot, Unity or Unreal.

2 on GitHubby flxnseev0.1.0MITupdated 9 days ago
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Plugin blender from marketplace gamedev-toolkit in flxnsee/gamedev-toolkit. Commands read from the repo's manifest — 7 days ago.

What it installs

Skills (2)

  • blender-export-to-engine

    Exports models from Blender with the correct per-engine settings in one command - .glb for Godot and web, .fbx tuned for Unity (no -90 degree rotation, scale 1) and for Unreal (smoothing groups, no leaf bones). Use when the user wants to get a Blender model, character or animation into Godot, Unity,

  • blender-scene-audit

    Audits a Blender scene or .blend file for game-engine readiness and reports problems as JSON - unapplied or negative scale, n-gons, missing UVs, non-manifold edges, loose and degenerate geometry, triangle budgets, empty material slots, missing textures, bad names, unit scale, armature naming. Use be

View source on GitHub

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