core
claudeEngine-agnostic skills: repo setup with Git LFS, game feel, performance budgets.
3 skills
Unreal Engine 5 skills: C++ gameplay conventions and a project hygiene checker.
Plugin unreal from marketplace gamedev-toolkit in flxnsee/gamedev-toolkit. Commands read from the repo's manifest — 7 days ago.
unreal-cpp-gameplayWrites correct Unreal Engine 5 gameplay C++ that compiles the first time and doesn't crash - naming prefixes, UCLASS/UPROPERTY/UFUNCTION specifiers, TObjectPtr and garbage collection, CreateDefaultSubobject vs NewObject vs SpawnActor, Enhanced Input setup, Build.cs dependencies, Blueprint exposure,
unreal-project-hygieneChecks an Unreal Engine 5 project folder without opening the editor - .uproject and .uplugin JSON, modules missing their Build.cs, missing Editor/Game Target.cs, headers where .generated.h is not the last include or GENERATED_BODY is missing, raw UObject pointers without UPROPERTY that the garbage c
Engine-agnostic skills: repo setup with Git LFS, game feel, performance budgets.
3 skills
Godot 4 skills: idiomatic GDScript, a project linter (Godot 3 leftovers, broken res:// paths) and headless CI.
3 skills
Blender skills: game-readiness scene audit and one-command export to Godot, Unity or Unreal.
2 skills
Unity skills: .meta/GUID hygiene checker and batchmode tests and builds.
2 skills
Control Unreal Editor directly from Claude Code via MCP. Hundreds of tools exposed via Unreal's ToolsetRegistry across 30+ toolsets: actors, blueprints, materials, Niagara, Control Rigs, Sequencer, State Trees, widgets, Gameplay Ability System, automation testing, and more.
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and performance optimization.
33 skills
SpacetimeDB skills for building modules and clients in Rust, C#, TypeScript, C++, Unity, and Unreal, plus an MCP server that lists your databases, reads schemas, runs SQL, and calls reducers with your CLI login.
11 skills
Claude-first, portable paid-media operations across 12 advertising platforms with source-grounded audits, deterministic findings and evidence coverage, lifecycle workflows, versioned JSON reports, and capability-gated account changes.
34 skills · 25 agents
Mod almost any game you own with an AI agent: engine recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos, and a shared knowledge base of how games were modded.
13 skills · 3 agents · 1 MCP server · hooks
Anti Slop: Rules for AI Coding Agents. Stops generic AI slop in generated UI, copy, and code. Loads as six skills.
6 skills · 1 MCP server
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