Indie Game Dev
codexInstall the "Indie Game Dev" workflow plugin from Agentic Awesome Skills.
7 skills
Claude Code and Codex plugins their authors filed under "game-development". All categories.
Install the "Indie Game Dev" workflow plugin from Agentic Awesome Skills.
7 skills
The game engine built for AI. Any agent makes a multiplayer game and publishes it. A first-run guide (/summer:start), game-dev skills, and two MCP servers: the bridge to the Summer Engine desktop app, and Summer's hosted cloud server for people without it.
138 skills · 3 commands · 2 MCP servers · hooks
Unity development toolkit with intelligent scripting, code refactoring, performance optimization, UI Toolkit support, compile error resolution, and testing automation
7 skills · 3 commands · 4 agents
🧪 Experimental - Real-time Unity Editor control via WebSocket with SQLite database integration, GUID-based persistence, version check, and 86 commands (Unity 2020.3 - Unity 6+)
1 skill
WEPPY AI Agent Plugin for Claude Code — MCP setup and workflow guidance for the WEPPY Roblox AI Toolkit.
6 skills · 2 MCP servers
A full indie game studio for Claude Code: studio agents, workflows from idea to launch, and engine specialists for Godot, Unity, Unreal, Three.js and 2D web.
41 skills · 11 agents · hooks
Project-aware Roblox/Luau engineering and optional gameplay design with security, lifecycle, and evidence-based validation.
1 skill
DragonRuby Game Toolkit patterns for 2D game development
1 skill
Use when inventing, diagnosing, repairing, balancing, or playtesting games across digital, tabletop, live, physical, educational, asynchronous, or hybrid media.
1 skill · 3 commands · 2 agents
Use when game simulation needs a fidelity/LOD decision, engine implementation, frame-budget evidence or desync diagnosis.
1 skill · 3 commands · 2 agents
Use when gameplay depends on interacting mechanics, player experimentation, optimization, emergent stories or a modding ecosystem.
1 skill · 3 commands · 2 agents
Inspect, change, run, and verify a live Godot editor through the Hera CLI.
2 skills
Editorial "Indie Game Dev" bundle for Claude Code from Antigravity Awesome Skills.
6 skills
Install the "Indie Game Dev" editorial skill bundle for Claude Code.
6 skills
Video Game Development: engine selection and licensing, the game loop and time step, code architecture (ECS vs OOP), rendering pipelines and graphics APIs, physics and collision, animation, audio, gameplay AI and pathfinding, networking and multiplayer (rollback, prediction, lag compensation), tools and content pipelines, performance and frame budgets, game feel, build/test/QA and certification, production and scope management, and the business context (live ops, monetization, platforms, legal).
5 skills
Editorial "Indie Game Dev" bundle for Claude Code from Agentic Awesome Skills.
7 skills
Install the "Indie Game Dev" editorial skill bundle for Claude Code.
6 skills
Teaches a coding agent the real s&box API from 17 source-verified reference files, so it stops writing Unity patterns into a Source 2 project. Covers the scene system, components, Razor UI, networking, input and physics, editor extensions, services, avatars, rendering, audio, ActionGraph and VR. Every API is traceable to engine source at version 26.08.05. Ships the s&box MCP Server editor toolset alongside it.
1 skill
Install the "Indie Game Dev" editorial skill bundle for Claude Code.
6 skills
Make Construct 3 games: look up conditions, actions and expressions, read and write event sheets, and check that the project opens in the editor.
1 skill · 4 agents
Start here. The full path from an empty Unity project to a Horizon Store submission: workflow router, verify-first guardrail, Unity CLI and live Editor control, metavr, Quest setup and settings, Meta VR Glasses readiness (porting guide, readiness scanner, Meta's Device Readiness Check), Meta XR Core and Interaction SDKs, free CC0 art sourcing, data-driven level blockout with headless screenshots and Quest 3 eye views, VR UI, comfort design, code review, tests, headset debugging, Perfetto, release builds, VRC audit, store listing, upload and launch planning.
82 skills
The rest of Meta's official Unity skills plus Meta XR Operator setup: Mixed Reality Utility Kit, passthrough camera access, face and body tracking, object placement, FBX import, TextMesh Pro setup, project analyzer, Meta XR Operator (agent control of a running XR app, with safety rules), SDK and API upgrades, simpleperf CPU profiling, Meta XR Simulator and Meta's store-submission walkthrough.
82 skills
More of Unity's official skills for a Quest game: uGUI and UI Toolkit, TextMesh Pro optimisation, audio mixers and audio cost, 3D physics, NavMesh, URP post-processing and Render Graph, Shader Graph nodes, Built-in to URP migration, Project Auditor, multiplayer services, Vivox voice chat, localization and Unity Search.
82 skills
Start here. The path from idea to Horizon Store for an IWSDK WebXR app: workflow router, verify-first guardrail, project setup and MCP wiring, Quest Browser WebXR features, Meta VR Glasses readiness, asset pipeline, automated tests, headset testing, performance, Perfetto, comfort design, hosting-to-store release pipeline, web VRC audit, store listing and launch planning. Works next to a project scaffolded with npm create @iwsdk, which already has IWSDK's own skills.
44 skills
Meta's other official skills that touch web apps: Meta's IWSDK skill (written for IWSDK 0.4; see ERRATA), Meta's PWA store guide, the general store-submission walkthrough, Meta's multi-stack project scaffolder and simpleperf CPU profiling.
44 skills
Vetted community skills for the web side: the pmndrs uikit, pointer-events and handle libraries IWSDK is built on, three.js loading and shader-stutter fixes, Playwright smoke tests, service-worker updates, and Cloudflare hosting and multiplayer (Workers, Wrangler, Durable Objects).
44 skills
Install the "Indie Game Dev" editorial skill bundle for Claude Code.
6 skills
Bundled UI review editor for reviewing and editing game HTML slices.
1 skill
Game Development — 14 agents. Game design and engine specialists — Unity, Unreal, Godot, Roblox, and Blender.
One integration ships your HTML5 game to every supported web game platform. One command, and Claude Code knows the whole SDK.
5 skills · 10 commands · 1 agent · 1 MCP server