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agentic-gamedev-skills

Game development and agent workflow skills by abagames.

43 · abagames/agentic-gamedev-skills7 pluginsMITupdated 27 days ago

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Extract reusable agent skills, refine workflows from execution evidence, recover specifications, and validate agent evaluation methods.

9 skills

43

Design and improve compact one-button games from mechanic through gameplay validation.

9 skills

43

Verify gameplay rules and implementation coverage, localize reproducible defects, and validate repairs with scoped evidence.

5 skills

43

Develop 1978–1985 arcade concepts and finish playable games with rounds, scoring, pixel assets, and era-authentic procedural audio.

5 skills

43

Design and scaffold Godot mini-games with headless workflows, web export preparation, and procedural sound effects.

4 skills

43

Build crisp-game-lib mini-games, set up licensed game typography, and verify browser runtime health and mechanic conformance.

4 skills

43

Explore, adversarially test, and curate game concepts before material implementation investment.

3 skills

43

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